[Author]
Author = alebalGTA
[Description]
Description = The TClone project is active again. And why should you care? Oh you should care.. you can't even imagine how much you should care...
[Objectives]
Objectivescount = 22

Objectives[0]Type = Player_Start
Objectives[0]Culture = ,
Objectives[0]positionX = 1948,917
Objectives[0]positionY = 3799,952
Objectives[0]positionZ = 32,05852
Objectives[0]Heading = 29,97191
Objectives[0]model = player_two
Objectives[0]variation = Default
Objectives[0]SetWeather = Current
Objectives[0]SetTime = Current
Objectives[0]WantedLevel = 0
Objectives[0]MaxWantedLevel = 0
Objectives[0]ActorPopulation = 3
Objectives[0]VehiclePopulation = 3
Objectives[0]NoGangs = True
Objectives[0]FadeInOnMissionStart = True
Objectives[0]PoliceIgnorePlayer = False
Objectives[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]COMPONENT_FACE_TEXTURE = 0
Objectives[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]COMPONENT_HAIR_DRAWABLE = 0
Objectives[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[0]COMPONENT_TORSO_DRAWABLE = 0
Objectives[0]COMPONENT_TORSO_TEXTURE = 0
Objectives[0]COMPONENT_LEGS_DRAWABLE = 0
Objectives[0]COMPONENT_LEGS_TEXTURE = 0
Objectives[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]COMPONENT_FEET_DRAWABLE = 0
Objectives[0]COMPONENT_FEET_TEXTURE = 0
Objectives[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]COMPONENT_EYES_TEXTURE = 0
Objectives[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]PROP_HATS_INDEX = -1
Objectives[0]PROP_HATS_TEXTURE = -1
Objectives[0]PROP_GLASSES_INDEX = -1
Objectives[0]PROP_GLASSES_TEXTURE = -1
Objectives[0]PROP_EARS_INDEX = -1
Objectives[0]PROP_EARS_TEXTURE = -1
Objectives[0]Name = Player
Objectives[0]Weapon_Count = 1
Objectives[0]Weapon0 = HeavyPistol
Objectives[0]mission_ActorsCount = 2
Objectives[0]mission_Actors[0]SpawnInVehicle = True
Objectives[0]mission_Actors[0]SeatIndex = -1
Objectives[0]mission_Actors[0]Survive_Number = 0
Objectives[0]mission_Actors[0]Failed_Text = 
Objectives[0]mission_Actors[0]Remove_After = 3
Objectives[0]mission_Actors[0]positionX = 1944,007
Objectives[0]mission_Actors[0]positionY = 3808,325
Objectives[0]mission_Actors[0]positionZ = 31,4829
Objectives[0]mission_Actors[0]Heading = 213,9766
Objectives[0]mission_Actors[0]String_Name = ig_wade
Objectives[0]mission_Actors[0]Relationship_Group = Neutral
Objectives[0]mission_Actors[0]AddBlip = False
Objectives[0]mission_Actors[0]ShowCone = False
Objectives[0]mission_Actors[0]Invincible = True
Objectives[0]mission_Actors[0]SetHealth = 100
Objectives[0]mission_Actors[0]DieFromHeadShot = True
Objectives[0]mission_Actors[0]CanExitVehicle = True
Objectives[0]mission_Actors[0]CanFightArmedPedsWhenNotArmed = False
Objectives[0]mission_Actors[0]AlwaysFight = False
Objectives[0]mission_Actors[0]Seeing_Range = 30
Objectives[0]mission_Actors[0]Hearing_Range = 30
Objectives[0]mission_Actors[0]CombatMovement = Stationary
Objectives[0]mission_Actors[0]weapon = Unarmed
Objectives[0]mission_Actors[0]Variation = Default
Objectives[0]mission_Actors[0]Task = 99
Objectives[0]mission_Actors[0]Task_Guard_Range = 5
Objectives[0]mission_Actors[0]Task_Stay_In_Range = True
Objectives[0]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[0]Task_Scenario = NONE
Objectives[0]mission_Actors[0]Task_List_Count = 5
Objectives[0]mission_Actors[0]Task_Repeat = True
Objectives[0]mission_Actors[0]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[0]mission_Actors[0]Task_List[0]PositionX = 1954,224
Objectives[0]mission_Actors[0]Task_List[0]PositionY = 3811,061
Objectives[0]mission_Actors[0]Task_List[0]PositionZ = 31,88249
Objectives[0]mission_Actors[0]Task_List[0]Block = True
Objectives[0]mission_Actors[0]Task_List[1]Type = EnterVehicle
Objectives[0]mission_Actors[0]Task_List[1]PositionX = 1954,609
Objectives[0]mission_Actors[0]Task_List[1]PositionY = 3807,247
Objectives[0]mission_Actors[0]Task_List[1]PositionZ = 31,86096
Objectives[0]mission_Actors[0]Task_List[1]Speed = 1
Objectives[0]mission_Actors[0]Task_List[1]SeatIndex = -1
Objectives[0]mission_Actors[0]Task_List[1]TaskIndex = 1
Objectives[0]mission_Actors[0]Task_List[2]Type = Drive
Objectives[0]mission_Actors[0]Task_List[2]PositionX = 1961,096
Objectives[0]mission_Actors[0]Task_List[2]PositionY = 3792,954
Objectives[0]mission_Actors[0]Task_List[2]PositionZ = 31,78069
Objectives[0]mission_Actors[0]Task_List[2]Speed = 1
Objectives[0]mission_Actors[0]Task_List[2]StopBeforeVehicles = True
Objectives[0]mission_Actors[0]Task_List[2]StopBeforeActors = True
Objectives[0]mission_Actors[0]Task_List[2]AvoidVehicles = True
Objectives[0]mission_Actors[0]Task_List[2]AvoidEmptyVehicles = True
Objectives[0]mission_Actors[0]Task_List[2]AvoidActors = True
Objectives[0]mission_Actors[0]Task_List[2]AvoidObjects = True
Objectives[0]mission_Actors[0]Task_List[2]StopAtLights = False
Objectives[0]mission_Actors[0]Task_List[2]UseBlinkers = True
Objectives[0]mission_Actors[0]Task_List[2]AllowGoingWrongWay = True
Objectives[0]mission_Actors[0]Task_List[2]Reverse = False
Objectives[0]mission_Actors[0]Task_List[2]TakeShortestPath = True
Objectives[0]mission_Actors[0]Task_List[2]IgnoreRoads = True
Objectives[0]mission_Actors[0]Task_List[2]IgnoreAllPathing = True
Objectives[0]mission_Actors[0]Task_List[2]AvoidHighWays = True
Objectives[0]mission_Actors[0]Task_List[3]Type = Drive
Objectives[0]mission_Actors[0]Task_List[3]PositionX = 1944,901
Objectives[0]mission_Actors[0]Task_List[3]PositionY = 3816,553
Objectives[0]mission_Actors[0]Task_List[3]PositionZ = 31,55484
Objectives[0]mission_Actors[0]Task_List[3]Speed = 1
Objectives[0]mission_Actors[0]Task_List[3]StopBeforeVehicles = True
Objectives[0]mission_Actors[0]Task_List[3]StopBeforeActors = True
Objectives[0]mission_Actors[0]Task_List[3]AvoidVehicles = True
Objectives[0]mission_Actors[0]Task_List[3]AvoidEmptyVehicles = True
Objectives[0]mission_Actors[0]Task_List[3]AvoidActors = True
Objectives[0]mission_Actors[0]Task_List[3]AvoidObjects = True
Objectives[0]mission_Actors[0]Task_List[3]StopAtLights = False
Objectives[0]mission_Actors[0]Task_List[3]UseBlinkers = True
Objectives[0]mission_Actors[0]Task_List[3]AllowGoingWrongWay = True
Objectives[0]mission_Actors[0]Task_List[3]Reverse = False
Objectives[0]mission_Actors[0]Task_List[3]TakeShortestPath = True
Objectives[0]mission_Actors[0]Task_List[3]IgnoreRoads = True
Objectives[0]mission_Actors[0]Task_List[3]IgnoreAllPathing = True
Objectives[0]mission_Actors[0]Task_List[3]AvoidHighWays = True
Objectives[0]mission_Actors[0]Task_List[4]Type = Drive
Objectives[0]mission_Actors[0]Task_List[4]PositionX = 1944,105
Objectives[0]mission_Actors[0]Task_List[4]PositionY = 3794,96
Objectives[0]mission_Actors[0]Task_List[4]PositionZ = 31,57693
Objectives[0]mission_Actors[0]Task_List[4]Speed = 1
Objectives[0]mission_Actors[0]Task_List[4]StopBeforeVehicles = True
Objectives[0]mission_Actors[0]Task_List[4]StopBeforeActors = True
Objectives[0]mission_Actors[0]Task_List[4]AvoidVehicles = True
Objectives[0]mission_Actors[0]Task_List[4]AvoidEmptyVehicles = True
Objectives[0]mission_Actors[0]Task_List[4]AvoidActors = True
Objectives[0]mission_Actors[0]Task_List[4]AvoidObjects = True
Objectives[0]mission_Actors[0]Task_List[4]StopAtLights = False
Objectives[0]mission_Actors[0]Task_List[4]UseBlinkers = True
Objectives[0]mission_Actors[0]Task_List[4]AllowGoingWrongWay = True
Objectives[0]mission_Actors[0]Task_List[4]Reverse = False
Objectives[0]mission_Actors[0]Task_List[4]TakeShortestPath = True
Objectives[0]mission_Actors[0]Task_List[4]IgnoreRoads = True
Objectives[0]mission_Actors[0]Task_List[4]IgnoreAllPathing = True
Objectives[0]mission_Actors[0]Task_List[4]AvoidHighWays = True
Objectives[0]mission_Actors[0]NeededForObjectiveHintCount = 1
Objectives[0]mission_Actors[0]NeededForObjectiveHint[0] = 1
Objectives[0]mission_Actors[1]Survive_Number = 0
Objectives[0]mission_Actors[1]Failed_Text = 
Objectives[0]mission_Actors[1]Remove_After = 3
Objectives[0]mission_Actors[1]positionX = 1948,815
Objectives[0]mission_Actors[1]positionY = 3805,302
Objectives[0]mission_Actors[1]positionZ = 32,08676
Objectives[0]mission_Actors[1]Heading = 70,61576
Objectives[0]mission_Actors[1]String_Name = ig_nervousron
Objectives[0]mission_Actors[1]Relationship_Group = Friend
Objectives[0]mission_Actors[1]AddBlip = False
Objectives[0]mission_Actors[1]ShowCone = False
Objectives[0]mission_Actors[1]Invincible = True
Objectives[0]mission_Actors[1]SetHealth = 100
Objectives[0]mission_Actors[1]DieFromHeadShot = True
Objectives[0]mission_Actors[1]CanExitVehicle = True
Objectives[0]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[1]AlwaysFight = True
Objectives[0]mission_Actors[1]Seeing_Range = 30
Objectives[0]mission_Actors[1]Hearing_Range = 30
Objectives[0]mission_Actors[1]CombatMovement = Offensive
Objectives[0]mission_Actors[1]weapon = 966099553
Objectives[0]mission_Actors[1]Variation = Custom
Objectives[0]mission_Actors[1]Task = 3
Objectives[0]mission_Actors[1]Task_Guard_Range = 5
Objectives[0]mission_Actors[1]Task_Stay_In_Range = True
Objectives[0]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[1]Task_Scenario = WORLD_HUMAN_CAR_PARK_ATTENDANT
Objectives[0]mission_Actors[1]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_FACE_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_HEAD_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_HAIR_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_HAIR_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_TORSO_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_TORSO_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_LEGS_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_LEGS_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_FEET_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_FEET_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_EYES_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]mission_Actors[1]PROP_HATS_INDEX = 0
Objectives[0]mission_Actors[1]PROP_HATS_TEXTURE = 0
Objectives[0]mission_Actors[1]PROP_GLASSES_INDEX = 0
Objectives[0]mission_Actors[1]PROP_GLASSES_TEXTURE = 0
Objectives[0]mission_Actors[1]PROP_EARS_INDEX = -1
Objectives[0]mission_Actors[1]PROP_EARS_TEXTURE = -1
Objectives[0]mission_Actors[1]NeededForObjectiveHintCount = 1
Objectives[0]mission_Actors[1]NeededForObjectiveHint[0] = 2
Objectives[0]mission_Vehicles = 2
Objectives[0]mission_Vehicles[0]positionX = 1944,379
Objectives[0]mission_Vehicles[0]positionY = 3795,399
Objectives[0]mission_Vehicles[0]positionZ = 31,44019
Objectives[0]mission_Vehicles[0]Heading = 292,4868
Objectives[0]mission_Vehicles[0]Name = Phoenix
Objectives[0]mission_Vehicles[0]Model = phoenix
Objectives[0]mission_Vehicles[0]PrimaryColor = MetallicBronze
Objectives[0]mission_Vehicles[0]SecondaryColor = MetallicBeechwood
Objectives[0]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[0]HasPearlescent = False
Objectives[0]mission_Vehicles[0]Livery = 0
Objectives[0]mission_Vehicles[0]DirtLevel = 0
Objectives[0]mission_Vehicles[0]LockedForPlayer = False
Objectives[0]mission_Vehicles[0]Locked = False
Objectives[0]mission_Vehicles[0]Alarm = False
Objectives[0]mission_Vehicles[0]HotWired = False
Objectives[0]mission_Vehicles[0]Invincible = False
Objectives[0]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[0]Remove_After = 0
Objectives[0]mission_Vehicles[0]Survive_Number = 0
Objectives[0]mission_Vehicles[0]Failed_Text = 
Objectives[0]mission_Vehicles[1]positionX = 1944,007
Objectives[0]mission_Vehicles[1]positionY = 3808,325
Objectives[0]mission_Vehicles[1]positionZ = 31,4829
Objectives[0]mission_Vehicles[1]Heading = 213,9766
Objectives[0]mission_Vehicles[1]Name = Scarab (Apocalisse)
Objectives[0]mission_Vehicles[1]Model = scarab
Objectives[0]mission_Vehicles[1]PrimaryColor = MetallicBronze
Objectives[0]mission_Vehicles[1]SecondaryColor = MetallicBeechwood
Objectives[0]mission_Vehicles[1]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[1]HasPearlescent = False
Objectives[0]mission_Vehicles[1]Livery = -1
Objectives[0]mission_Vehicles[1]DirtLevel = 15
Objectives[0]mission_Vehicles[1]LockedForPlayer = False
Objectives[0]mission_Vehicles[1]Locked = False
Objectives[0]mission_Vehicles[1]Alarm = False
Objectives[0]mission_Vehicles[1]HotWired = False
Objectives[0]mission_Vehicles[1]Invincible = False
Objectives[0]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[1]Remove_After = 3
Objectives[0]mission_Vehicles[1]Survive_Number = 0
Objectives[0]mission_Vehicles[1]Failed_Text = 
Objectives[0]mission_Vehicles[1]NeededForActorsCount = 1
Objectives[0]mission_Vehicles[1]NeededForActorObjectiveNumber[0] = 0
Objectives[0]mission_Vehicles[1]NeededForActorIndex[0] = 0
Objectives[0]mission_Vehicles[1]NeededForActorTaskIndex[0] = 1
Objectives[0]Mission_Needed_Vehicles = 0
Objectives[0]mission_PropsCount = 0
Objectives[0]mission_Pickup_Props_Count = 28
Objectives[0]mission_Pickup_Props[0]Model = PICKUP_ARMOUR_STANDARD
Objectives[0]mission_Pickup_Props[0]Value = 99999
Objectives[0]mission_Pickup_Props[0]positionX = 3859,073
Objectives[0]mission_Pickup_Props[0]positionY = 4461,332
Objectives[0]mission_Pickup_Props[0]positionZ = 1,339885
Objectives[0]mission_Pickup_Props[0]rotationX = 0
Objectives[0]mission_Pickup_Props[0]rotationY = 0
Objectives[0]mission_Pickup_Props[0]rotationZ = -15
Objectives[0]mission_Pickup_Props[1]Model = PICKUP_WEAPON_STICKYBOMB
Objectives[0]mission_Pickup_Props[1]Value = 99999
Objectives[0]mission_Pickup_Props[1]positionX = 3856,316
Objectives[0]mission_Pickup_Props[1]positionY = 4460,494
Objectives[0]mission_Pickup_Props[1]positionZ = 1,354767
Objectives[0]mission_Pickup_Props[1]rotationX = 0
Objectives[0]mission_Pickup_Props[1]rotationY = 0
Objectives[0]mission_Pickup_Props[1]rotationZ = -15
Objectives[0]mission_Pickup_Props[2]Model = PICKUP_WEAPON_SMOKEGRENADE
Objectives[0]mission_Pickup_Props[2]Value = 99999
Objectives[0]mission_Pickup_Props[2]positionX = 3856,347
Objectives[0]mission_Pickup_Props[2]positionY = 4459,933
Objectives[0]mission_Pickup_Props[2]positionZ = 1,354767
Objectives[0]mission_Pickup_Props[2]rotationX = 0
Objectives[0]mission_Pickup_Props[2]rotationY = 0
Objectives[0]mission_Pickup_Props[2]rotationZ = -15
Objectives[0]mission_Pickup_Props[3]Model = PICKUP_WEAPON_PROXMINE
Objectives[0]mission_Pickup_Props[3]Value = 99999
Objectives[0]mission_Pickup_Props[3]positionX = 3856,333
Objectives[0]mission_Pickup_Props[3]positionY = 4459,329
Objectives[0]mission_Pickup_Props[3]positionZ = 1,354767
Objectives[0]mission_Pickup_Props[3]rotationX = 0
Objectives[0]mission_Pickup_Props[3]rotationY = 0
Objectives[0]mission_Pickup_Props[3]rotationZ = -15
Objectives[0]mission_Pickup_Props[4]Model = PICKUP_WEAPON_PIPEBOMB
Objectives[0]mission_Pickup_Props[4]Value = 99999
Objectives[0]mission_Pickup_Props[4]positionX = 3856,412
Objectives[0]mission_Pickup_Props[4]positionY = 4458,571
Objectives[0]mission_Pickup_Props[4]positionZ = 1,345026
Objectives[0]mission_Pickup_Props[4]rotationX = 0
Objectives[0]mission_Pickup_Props[4]rotationY = 0
Objectives[0]mission_Pickup_Props[4]rotationZ = -15
Objectives[0]mission_Pickup_Props[5]Model = PICKUP_WEAPON_MOLOTOV
Objectives[0]mission_Pickup_Props[5]Value = 99999
Objectives[0]mission_Pickup_Props[5]positionX = 3856,974
Objectives[0]mission_Pickup_Props[5]positionY = 4458,426
Objectives[0]mission_Pickup_Props[5]positionZ = 1,345026
Objectives[0]mission_Pickup_Props[5]rotationX = 0
Objectives[0]mission_Pickup_Props[5]rotationY = 0
Objectives[0]mission_Pickup_Props[5]rotationZ = -15
Objectives[0]mission_Pickup_Props[6]Model = PICKUP_WEAPON_GRENADE
Objectives[0]mission_Pickup_Props[6]Value = 99999
Objectives[0]mission_Pickup_Props[6]positionX = 3857,013
Objectives[0]mission_Pickup_Props[6]positionY = 4459,018
Objectives[0]mission_Pickup_Props[6]positionZ = 1,345026
Objectives[0]mission_Pickup_Props[6]rotationX = 0
Objectives[0]mission_Pickup_Props[6]rotationY = 0
Objectives[0]mission_Pickup_Props[6]rotationZ = -15
Objectives[0]mission_Pickup_Props[7]Model = PICKUP_WEAPON_SAWNOFFSHOTGUN
Objectives[0]mission_Pickup_Props[7]Value = 99999
Objectives[0]mission_Pickup_Props[7]positionX = 3856,971
Objectives[0]mission_Pickup_Props[7]positionY = 4459,591
Objectives[0]mission_Pickup_Props[7]positionZ = 1,345026
Objectives[0]mission_Pickup_Props[7]rotationX = 0
Objectives[0]mission_Pickup_Props[7]rotationY = 0
Objectives[0]mission_Pickup_Props[7]rotationZ = -69,99999
Objectives[0]mission_Pickup_Props[8]Model = PICKUP_WEAPON_PUMPSHOTGUN
Objectives[0]mission_Pickup_Props[8]Value = 99999
Objectives[0]mission_Pickup_Props[8]positionX = 3856,899
Objectives[0]mission_Pickup_Props[8]positionY = 4460,491
Objectives[0]mission_Pickup_Props[8]positionZ = 1,345026
Objectives[0]mission_Pickup_Props[8]rotationX = 0
Objectives[0]mission_Pickup_Props[8]rotationY = 0
Objectives[0]mission_Pickup_Props[8]rotationZ = -69,99999
Objectives[0]mission_Pickup_Props[9]Model = PICKUP_WEAPON_HEAVYSHOTGUN
Objectives[0]mission_Pickup_Props[9]Value = 99999
Objectives[0]mission_Pickup_Props[9]positionX = 3857,667
Objectives[0]mission_Pickup_Props[9]positionY = 4460,443
Objectives[0]mission_Pickup_Props[9]positionZ = 1,345026
Objectives[0]mission_Pickup_Props[9]rotationX = 0
Objectives[0]mission_Pickup_Props[9]rotationY = 0
Objectives[0]mission_Pickup_Props[9]rotationZ = -69,99999
Objectives[0]mission_Pickup_Props[10]Model = PICKUP_WEAPON_DBSHOTGUN
Objectives[0]mission_Pickup_Props[10]Value = 99999
Objectives[0]mission_Pickup_Props[10]positionX = 3857,83
Objectives[0]mission_Pickup_Props[10]positionY = 4459,57
Objectives[0]mission_Pickup_Props[10]positionZ = 1,327195
Objectives[0]mission_Pickup_Props[10]rotationX = 0
Objectives[0]mission_Pickup_Props[10]rotationY = 0
Objectives[0]mission_Pickup_Props[10]rotationZ = -69,99999
Objectives[0]mission_Pickup_Props[11]Model = PICKUP_WEAPON_AUTOSHOTGUN
Objectives[0]mission_Pickup_Props[11]Value = 99999
Objectives[0]mission_Pickup_Props[11]positionX = 3857,668
Objectives[0]mission_Pickup_Props[11]positionY = 4458,562
Objectives[0]mission_Pickup_Props[11]positionZ = 1,345026
Objectives[0]mission_Pickup_Props[11]rotationX = 0
Objectives[0]mission_Pickup_Props[11]rotationY = 0
Objectives[0]mission_Pickup_Props[11]rotationZ = -69,99999
Objectives[0]mission_Pickup_Props[12]Model = PICKUP_WEAPON_ASSAULTSHOTGUN
Objectives[0]mission_Pickup_Props[12]Value = 99999
Objectives[0]mission_Pickup_Props[12]positionX = 3858,249
Objectives[0]mission_Pickup_Props[12]positionY = 4458,569
Objectives[0]mission_Pickup_Props[12]positionZ = 1,327195
Objectives[0]mission_Pickup_Props[12]rotationX = 0
Objectives[0]mission_Pickup_Props[12]rotationY = 0
Objectives[0]mission_Pickup_Props[12]rotationZ = -69,99999
Objectives[0]mission_Pickup_Props[13]Model = PICKUP_WEAPON_BULLPUPSHOTGUN
Objectives[0]mission_Pickup_Props[13]Value = 99999
Objectives[0]mission_Pickup_Props[13]positionX = 3858,414
Objectives[0]mission_Pickup_Props[13]positionY = 4459,478
Objectives[0]mission_Pickup_Props[13]positionZ = 1,327195
Objectives[0]mission_Pickup_Props[13]rotationX = 0
Objectives[0]mission_Pickup_Props[13]rotationY = 0
Objectives[0]mission_Pickup_Props[13]rotationZ = -69,99999
Objectives[0]mission_Pickup_Props[14]Model = PICKUP_WEAPON_SMG
Objectives[0]mission_Pickup_Props[14]Value = 99999
Objectives[0]mission_Pickup_Props[14]positionX = 3858,249
Objectives[0]mission_Pickup_Props[14]positionY = 4460,373
Objectives[0]mission_Pickup_Props[14]positionZ = 1,327195
Objectives[0]mission_Pickup_Props[14]rotationX = 0
Objectives[0]mission_Pickup_Props[14]rotationY = 0
Objectives[0]mission_Pickup_Props[14]rotationZ = -69,99999
Objectives[0]mission_Pickup_Props[15]Model = PICKUP_WEAPON_MICROSMG
Objectives[0]mission_Pickup_Props[15]Value = 99999
Objectives[0]mission_Pickup_Props[15]positionX = 3858,841
Objectives[0]mission_Pickup_Props[15]positionY = 4460,305
Objectives[0]mission_Pickup_Props[15]positionZ = 1,339885
Objectives[0]mission_Pickup_Props[15]rotationX = 0
Objectives[0]mission_Pickup_Props[15]rotationY = 0
Objectives[0]mission_Pickup_Props[15]rotationZ = -69,99999
Objectives[0]mission_Pickup_Props[16]Model = PICKUP_WEAPON_MINISMG
Objectives[0]mission_Pickup_Props[16]Value = 99999
Objectives[0]mission_Pickup_Props[16]positionX = 3858,939
Objectives[0]mission_Pickup_Props[16]positionY = 4459,449
Objectives[0]mission_Pickup_Props[16]positionZ = 1,339885
Objectives[0]mission_Pickup_Props[16]rotationX = 0
Objectives[0]mission_Pickup_Props[16]rotationY = 0
Objectives[0]mission_Pickup_Props[16]rotationZ = -69,99999
Objectives[0]mission_Pickup_Props[17]Model = PICKUP_WEAPON_COMBATPDW
Objectives[0]mission_Pickup_Props[17]Value = 99999
Objectives[0]mission_Pickup_Props[17]positionX = 3858,771
Objectives[0]mission_Pickup_Props[17]positionY = 4458,521
Objectives[0]mission_Pickup_Props[17]positionZ = 1,339885
Objectives[0]mission_Pickup_Props[17]rotationX = 0
Objectives[0]mission_Pickup_Props[17]rotationY = 0
Objectives[0]mission_Pickup_Props[17]rotationZ = -69,99999
Objectives[0]mission_Pickup_Props[18]Model = PICKUP_WEAPON_ASSAULTSMG
Objectives[0]mission_Pickup_Props[18]Value = 99999
Objectives[0]mission_Pickup_Props[18]positionX = 3859,435
Objectives[0]mission_Pickup_Props[18]positionY = 4458,57
Objectives[0]mission_Pickup_Props[18]positionZ = 1,339885
Objectives[0]mission_Pickup_Props[18]rotationX = 0
Objectives[0]mission_Pickup_Props[18]rotationY = 0
Objectives[0]mission_Pickup_Props[18]rotationZ = -69,99999
Objectives[0]mission_Pickup_Props[19]Model = PICKUP_WEAPON_MG
Objectives[0]mission_Pickup_Props[19]Value = 99999
Objectives[0]mission_Pickup_Props[19]positionX = 3855,546
Objectives[0]mission_Pickup_Props[19]positionY = 4458,535
Objectives[0]mission_Pickup_Props[19]positionZ = 1,354767
Objectives[0]mission_Pickup_Props[19]rotationX = 0
Objectives[0]mission_Pickup_Props[19]rotationY = 0
Objectives[0]mission_Pickup_Props[19]rotationZ = -69,99999
Objectives[0]mission_Pickup_Props[20]Model = PICKUP_WEAPON_COMBATMG_MK2
Objectives[0]mission_Pickup_Props[20]Value = 99999
Objectives[0]mission_Pickup_Props[20]positionX = 3854,523
Objectives[0]mission_Pickup_Props[20]positionY = 4458,511
Objectives[0]mission_Pickup_Props[20]positionZ = 1,354767
Objectives[0]mission_Pickup_Props[20]rotationX = 0
Objectives[0]mission_Pickup_Props[20]rotationY = 0
Objectives[0]mission_Pickup_Props[20]rotationZ = -30
Objectives[0]mission_Pickup_Props[21]Model = PICKUP_WEAPON_ADVANCEDRIFLE
Objectives[0]mission_Pickup_Props[21]Value = 99999
Objectives[0]mission_Pickup_Props[21]positionX = 3853,689
Objectives[0]mission_Pickup_Props[21]positionY = 4458,506
Objectives[0]mission_Pickup_Props[21]positionZ = 1,354767
Objectives[0]mission_Pickup_Props[21]rotationX = 0
Objectives[0]mission_Pickup_Props[21]rotationY = 0
Objectives[0]mission_Pickup_Props[21]rotationZ = -30
Objectives[0]mission_Pickup_Props[22]Model = PICKUP_WEAPON_SPECIALCARBINE
Objectives[0]mission_Pickup_Props[22]Value = 99999
Objectives[0]mission_Pickup_Props[22]positionX = 3852,822
Objectives[0]mission_Pickup_Props[22]positionY = 4458,612
Objectives[0]mission_Pickup_Props[22]positionZ = 1,354767
Objectives[0]mission_Pickup_Props[22]rotationX = 0
Objectives[0]mission_Pickup_Props[22]rotationY = 0
Objectives[0]mission_Pickup_Props[22]rotationZ = -30
Objectives[0]mission_Pickup_Props[23]Model = PICKUP_WEAPON_COMPACTRIFLE
Objectives[0]mission_Pickup_Props[23]Value = 99999
Objectives[0]mission_Pickup_Props[23]positionX = 3852,084
Objectives[0]mission_Pickup_Props[23]positionY = 4458,602
Objectives[0]mission_Pickup_Props[23]positionZ = 1,354767
Objectives[0]mission_Pickup_Props[23]rotationX = 0
Objectives[0]mission_Pickup_Props[23]rotationY = 0
Objectives[0]mission_Pickup_Props[23]rotationZ = -30
Objectives[0]mission_Pickup_Props[24]Model = PICKUP_WEAPON_BULLPUPRIFLE
Objectives[0]mission_Pickup_Props[24]Value = 99999
Objectives[0]mission_Pickup_Props[24]positionX = 3851,357
Objectives[0]mission_Pickup_Props[24]positionY = 4458,647
Objectives[0]mission_Pickup_Props[24]positionZ = 1,354767
Objectives[0]mission_Pickup_Props[24]rotationX = 0
Objectives[0]mission_Pickup_Props[24]rotationY = 0
Objectives[0]mission_Pickup_Props[24]rotationZ = -30
Objectives[0]mission_Pickup_Props[25]Model = PICKUP_WEAPON_ASSAULTRIFLE
Objectives[0]mission_Pickup_Props[25]Value = 99999
Objectives[0]mission_Pickup_Props[25]positionX = 3851,527
Objectives[0]mission_Pickup_Props[25]positionY = 4459,475
Objectives[0]mission_Pickup_Props[25]positionZ = 1,354767
Objectives[0]mission_Pickup_Props[25]rotationX = 0
Objectives[0]mission_Pickup_Props[25]rotationY = 0
Objectives[0]mission_Pickup_Props[25]rotationZ = -95
Objectives[0]mission_Pickup_Props[26]Model = PICKUP_WEAPON_ASSAULTRIFLE_MK2
Objectives[0]mission_Pickup_Props[26]Value = 99999
Objectives[0]mission_Pickup_Props[26]positionX = 3851,718
Objectives[0]mission_Pickup_Props[26]positionY = 4460,637
Objectives[0]mission_Pickup_Props[26]positionZ = 1,354767
Objectives[0]mission_Pickup_Props[26]rotationX = 0
Objectives[0]mission_Pickup_Props[26]rotationY = 0
Objectives[0]mission_Pickup_Props[26]rotationZ = -95
Objectives[0]mission_Pickup_Props[27]Model = PICKUP_WEAPON_KNIFE
Objectives[0]mission_Pickup_Props[27]Value = 99999
Objectives[0]mission_Pickup_Props[27]positionX = 3852,045
Objectives[0]mission_Pickup_Props[27]positionY = 4461,348
Objectives[0]mission_Pickup_Props[27]positionZ = 1,354767
Objectives[0]mission_Pickup_Props[27]rotationX = 0
Objectives[0]mission_Pickup_Props[27]rotationY = 0
Objectives[0]mission_Pickup_Props[27]rotationZ = 175,7202
Objectives[0]ObjectiveMessages = 0

Objectives[1]Type = Hint_Objective
Objectives[1]Text = 
Objectives[1]positionX = 1952,22
Objectives[1]positionY = 3798,081
Objectives[1]positionZ = 31,10583
Objectives[1]Hint_Time = 5
Objectives[1]Hint_FOV = 40
Objectives[1]Hint_Use_Position = False
Objectives[1]Hint_Use_Player = False
Objectives[1]Hint_Use_Actor = True
Objectives[1]Hint_Use_Vehicle = False
Objectives[1]mission_ActorsCount = 0
Objectives[1]mission_Vehicles = 0
Objectives[1]Mission_Needed_Vehicles = 0
Objectives[1]mission_PropsCount = 0
Objectives[1]mission_Pickup_Props_Count = 0
Objectives[1]ObjectiveMessages = 2
Objectives[1]ObjectiveMessages[0]positionX = 581,8376
Objectives[1]ObjectiveMessages[0]positionY = 5511,275
Objectives[1]ObjectiveMessages[0]positionZ = 730,7325
Objectives[1]ObjectiveMessages[0]Message = ~y~Yeah, go like this, a little to the left...
Objectives[1]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[1]ObjectiveMessages[0]Sender = 
Objectives[1]ObjectiveMessages[0]Subject = 
Objectives[1]ObjectiveMessages[0]MessageColor = White
Objectives[1]ObjectiveMessages[0]PlayFromStart = True
Objectives[1]ObjectiveMessages[0]Delay = False
Objectives[1]ObjectiveMessages[0]DelayTime = 0
Objectives[1]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[1]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[1]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[1]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[1]ObjectiveMessages[0]TypeSubtitle = True
Objectives[1]ObjectiveMessages[0]TypeTextMesage = False
Objectives[1]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[1]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[1]ObjectiveMessages[1]positionX = 585,7778
Objectives[1]ObjectiveMessages[1]positionY = 5510,122
Objectives[1]ObjectiveMessages[1]positionZ = 723,9355
Objectives[1]ObjectiveMessages[1]Message = ~o~The other left, fool...
Objectives[1]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[1]ObjectiveMessages[1]Sender = 
Objectives[1]ObjectiveMessages[1]Subject = 
Objectives[1]ObjectiveMessages[1]MessageColor = White
Objectives[1]ObjectiveMessages[1]PlayFromStart = False
Objectives[1]ObjectiveMessages[1]Delay = True
Objectives[1]ObjectiveMessages[1]DelayTime = 3
Objectives[1]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[1]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[1]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[1]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[1]ObjectiveMessages[1]TypeSubtitle = True
Objectives[1]ObjectiveMessages[1]TypeTextMesage = False
Objectives[1]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[1]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[2]Type = Hint_Objective
Objectives[2]Text = 
Objectives[2]positionX = 1950,579
Objectives[2]positionY = 3802,232
Objectives[2]positionZ = 31,05218
Objectives[2]Hint_Time = 5
Objectives[2]Hint_FOV = 40
Objectives[2]Hint_Use_Position = False
Objectives[2]Hint_Use_Player = False
Objectives[2]Hint_Use_Actor = True
Objectives[2]Hint_Use_Vehicle = False
Objectives[2]mission_ActorsCount = 1
Objectives[2]mission_Actors[0]Survive_Number = 0
Objectives[2]mission_Actors[0]Failed_Text = 
Objectives[2]mission_Actors[0]Remove_After = 0
Objectives[2]mission_Actors[0]positionX = 2831,662
Objectives[2]mission_Actors[0]positionY = 3672,725
Objectives[2]mission_Actors[0]positionZ = 49,95633
Objectives[2]mission_Actors[0]Heading = 355,0693
Objectives[2]mission_Actors[0]String_Name = ig_lestercrest
Objectives[2]mission_Actors[0]Relationship_Group = Friend
Objectives[2]mission_Actors[0]AddBlip = False
Objectives[2]mission_Actors[0]ShowCone = False
Objectives[2]mission_Actors[0]Invincible = True
Objectives[2]mission_Actors[0]SetHealth = 100
Objectives[2]mission_Actors[0]DieFromHeadShot = True
Objectives[2]mission_Actors[0]CanExitVehicle = True
Objectives[2]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[2]mission_Actors[0]AlwaysFight = True
Objectives[2]mission_Actors[0]Seeing_Range = 30
Objectives[2]mission_Actors[0]Hearing_Range = 30
Objectives[2]mission_Actors[0]CombatMovement = Offensive
Objectives[2]mission_Actors[0]weapon = AssaultSMG
Objectives[2]mission_Actors[0]Variation = Custom
Objectives[2]mission_Actors[0]Task = 0
Objectives[2]mission_Actors[0]Task_Guard_Range = 5
Objectives[2]mission_Actors[0]Task_Stay_In_Range = True
Objectives[2]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[2]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[2]mission_Actors[0]Task_Scenario = NONE
Objectives[2]mission_Actors[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[2]mission_Actors[0]COMPONENT_FACE_TEXTURE = 0
Objectives[2]mission_Actors[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[2]mission_Actors[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[2]mission_Actors[0]COMPONENT_HAIR_DRAWABLE = 0
Objectives[2]mission_Actors[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[2]mission_Actors[0]COMPONENT_TORSO_DRAWABLE = 0
Objectives[2]mission_Actors[0]COMPONENT_TORSO_TEXTURE = 0
Objectives[2]mission_Actors[0]COMPONENT_LEGS_DRAWABLE = 0
Objectives[2]mission_Actors[0]COMPONENT_LEGS_TEXTURE = 0
Objectives[2]mission_Actors[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[2]mission_Actors[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[2]mission_Actors[0]COMPONENT_FEET_DRAWABLE = 0
Objectives[2]mission_Actors[0]COMPONENT_FEET_TEXTURE = 0
Objectives[2]mission_Actors[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[2]mission_Actors[0]COMPONENT_EYES_TEXTURE = 0
Objectives[2]mission_Actors[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[2]mission_Actors[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[2]mission_Actors[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[2]mission_Actors[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[2]mission_Actors[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[2]mission_Actors[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[2]mission_Actors[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[2]mission_Actors[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[2]mission_Actors[0]PROP_HATS_INDEX = -1
Objectives[2]mission_Actors[0]PROP_HATS_TEXTURE = -1
Objectives[2]mission_Actors[0]PROP_GLASSES_INDEX = 0
Objectives[2]mission_Actors[0]PROP_GLASSES_TEXTURE = 0
Objectives[2]mission_Actors[0]PROP_EARS_INDEX = -1
Objectives[2]mission_Actors[0]PROP_EARS_TEXTURE = -1
Objectives[2]mission_Vehicles = 0
Objectives[2]Mission_Needed_Vehicles = 0
Objectives[2]mission_PropsCount = 0
Objectives[2]mission_Pickup_Props_Count = 0
Objectives[2]ObjectiveMessages = 3
Objectives[2]ObjectiveMessages[0]positionX = 593,8845
Objectives[2]ObjectiveMessages[0]positionY = 5512,91
Objectives[2]ObjectiveMessages[0]positionZ = 717,495
Objectives[2]ObjectiveMessages[0]Message = ~g~My left or your left?
Objectives[2]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[2]ObjectiveMessages[0]Sender = 
Objectives[2]ObjectiveMessages[0]Subject = 
Objectives[2]ObjectiveMessages[0]MessageColor = White
Objectives[2]ObjectiveMessages[0]PlayFromStart = True
Objectives[2]ObjectiveMessages[0]Delay = False
Objectives[2]ObjectiveMessages[0]DelayTime = 0
Objectives[2]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[2]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[2]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[2]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[2]ObjectiveMessages[0]TypeSubtitle = True
Objectives[2]ObjectiveMessages[0]TypeTextMesage = False
Objectives[2]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[2]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[2]ObjectiveMessages[1]positionX = 595,4695
Objectives[2]ObjectiveMessages[1]positionY = 5516,883
Objectives[2]ObjectiveMessages[1]positionZ = 714,4084
Objectives[2]ObjectiveMessages[1]Message = ~y~My left...
Objectives[2]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[2]ObjectiveMessages[1]Sender = 
Objectives[2]ObjectiveMessages[1]Subject = 
Objectives[2]ObjectiveMessages[1]MessageColor = White
Objectives[2]ObjectiveMessages[1]PlayFromStart = False
Objectives[2]ObjectiveMessages[1]Delay = True
Objectives[2]ObjectiveMessages[1]DelayTime = 2
Objectives[2]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[2]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[2]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[2]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[2]ObjectiveMessages[1]TypeSubtitle = True
Objectives[2]ObjectiveMessages[1]TypeTextMesage = False
Objectives[2]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[2]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[2]ObjectiveMessages[2]positionX = 599,7575
Objectives[2]ObjectiveMessages[2]positionY = 5518,939
Objectives[2]ObjectiveMessages[2]positionZ = 711,2295
Objectives[2]ObjectiveMessages[2]Message = ~o~Shit, he will never succeed...
Objectives[2]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[2]ObjectiveMessages[2]Sender = 
Objectives[2]ObjectiveMessages[2]Subject = 
Objectives[2]ObjectiveMessages[2]MessageColor = White
Objectives[2]ObjectiveMessages[2]PlayFromStart = False
Objectives[2]ObjectiveMessages[2]Delay = True
Objectives[2]ObjectiveMessages[2]DelayTime = 2
Objectives[2]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[2]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[2]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[2]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[2]ObjectiveMessages[2]TypeSubtitle = True
Objectives[2]ObjectiveMessages[2]TypeTextMesage = False
Objectives[2]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[2]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[3]Text = 
Objectives[3]Text2 = 
Objectives[3]Text3 = 
Objectives[3]Failed_Text = 
Objectives[3]Type = Checkpoint
Objectives[3]Checkpoint_Type = 45
Objectives[3]Reserved = 1
Objectives[3]ColorR = 255
Objectives[3]ColorG = 255
Objectives[3]ColorB = 0
Objectives[3]ColorA = 255
Objectives[3]IconColorR = 255
Objectives[3]IconColorG = 255
Objectives[3]IconColorB = 0
Objectives[3]IconColorA = 255
Objectives[3]positionX = 3810,411
Objectives[3]positionY = 4463,566
Objectives[3]positionZ = 3,217003
Objectives[3]Heading = 0
Objectives[3]Diameter = 15
Objectives[3]minimum_hight = 1
Objectives[3]maximum_hight = 10
Objectives[3]TriggerDistance = 50
Objectives[3]PlaySound = False
Objectives[3]LoseWanted = False
Objectives[3]Stop_Vehicle = False
Objectives[3]DeliverVehicleOnly = False
Objectives[3]DeliverTrailor = False
Objectives[3]DeliverTowTruck = False
Objectives[3]DeliverVehicleCargobob = False
Objectives[3]DeliverPropCargobob = False
Objectives[3]mission_ActorsCount = 1
Objectives[3]mission_Actors[0]Survive_Number = 0
Objectives[3]mission_Actors[0]Failed_Text = 
Objectives[3]mission_Actors[0]Remove_After = 11
Objectives[3]mission_Actors[0]positionX = 3855,563
Objectives[3]mission_Actors[0]positionY = 4459,219
Objectives[3]mission_Actors[0]positionZ = 1,849767
Objectives[3]mission_Actors[0]Heading = 24,60649
Objectives[3]mission_Actors[0]String_Name = ig_lestercrest
Objectives[3]mission_Actors[0]Relationship_Group = Friend
Objectives[3]mission_Actors[0]AddBlip = True
Objectives[3]mission_Actors[0]ShowCone = False
Objectives[3]mission_Actors[0]Invincible = True
Objectives[3]mission_Actors[0]SetHealth = 100
Objectives[3]mission_Actors[0]DieFromHeadShot = True
Objectives[3]mission_Actors[0]CanExitVehicle = True
Objectives[3]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[3]mission_Actors[0]AlwaysFight = True
Objectives[3]mission_Actors[0]Seeing_Range = 30
Objectives[3]mission_Actors[0]Hearing_Range = 30
Objectives[3]mission_Actors[0]CombatMovement = Offensive
Objectives[3]mission_Actors[0]weapon = 966099553
Objectives[3]mission_Actors[0]Variation = Custom
Objectives[3]mission_Actors[0]Task = 3
Objectives[3]mission_Actors[0]Task_Guard_Range = 5
Objectives[3]mission_Actors[0]Task_Stay_In_Range = True
Objectives[3]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[3]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[3]mission_Actors[0]Task_Scenario = WORLD_HUMAN_STAND_MOBILE
Objectives[3]mission_Actors[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[3]mission_Actors[0]COMPONENT_FACE_TEXTURE = 0
Objectives[3]mission_Actors[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[3]mission_Actors[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[3]mission_Actors[0]COMPONENT_HAIR_DRAWABLE = 0
Objectives[3]mission_Actors[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[3]mission_Actors[0]COMPONENT_TORSO_DRAWABLE = 0
Objectives[3]mission_Actors[0]COMPONENT_TORSO_TEXTURE = 0
Objectives[3]mission_Actors[0]COMPONENT_LEGS_DRAWABLE = 0
Objectives[3]mission_Actors[0]COMPONENT_LEGS_TEXTURE = 0
Objectives[3]mission_Actors[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[3]mission_Actors[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[3]mission_Actors[0]COMPONENT_FEET_DRAWABLE = 0
Objectives[3]mission_Actors[0]COMPONENT_FEET_TEXTURE = 0
Objectives[3]mission_Actors[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[3]mission_Actors[0]COMPONENT_EYES_TEXTURE = 0
Objectives[3]mission_Actors[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[3]mission_Actors[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[3]mission_Actors[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[3]mission_Actors[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[3]mission_Actors[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[3]mission_Actors[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[3]mission_Actors[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[3]mission_Actors[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[3]mission_Actors[0]PROP_HATS_INDEX = -1
Objectives[3]mission_Actors[0]PROP_HATS_TEXTURE = -1
Objectives[3]mission_Actors[0]PROP_GLASSES_INDEX = 0
Objectives[3]mission_Actors[0]PROP_GLASSES_TEXTURE = 0
Objectives[3]mission_Actors[0]PROP_EARS_INDEX = -1
Objectives[3]mission_Actors[0]PROP_EARS_TEXTURE = -1
Objectives[3]mission_Actors[0]NeededForObjectiveHintCount = 2
Objectives[3]mission_Actors[0]NeededForObjectiveHint[0] = 4
Objectives[3]mission_Actors[0]NeededForObjectiveHint[1] = 6
Objectives[3]mission_Actors[0]NeededForObjectiveGoToActorCount = 1
Objectives[3]mission_Actors[0]NeededForObjectiveGoToActor[0] = 5
Objectives[3]mission_Vehicles = 2
Objectives[3]mission_Vehicles[0]positionX = 3857,325
Objectives[3]mission_Vehicles[0]positionY = 4455,997
Objectives[3]mission_Vehicles[0]positionZ = 0,118594
Objectives[3]mission_Vehicles[0]Heading = 270,0003
Objectives[3]mission_Vehicles[0]Name = Dinghy
Objectives[3]mission_Vehicles[0]Model = dinghy2
Objectives[3]mission_Vehicles[0]PrimaryColor = UtilBlack
Objectives[3]mission_Vehicles[0]SecondaryColor = UtilBlack
Objectives[3]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[3]mission_Vehicles[0]HasPearlescent = False
Objectives[3]mission_Vehicles[0]Livery = 0
Objectives[3]mission_Vehicles[0]DirtLevel = 0
Objectives[3]mission_Vehicles[0]LockedForPlayer = False
Objectives[3]mission_Vehicles[0]Locked = False
Objectives[3]mission_Vehicles[0]Alarm = False
Objectives[3]mission_Vehicles[0]HotWired = False
Objectives[3]mission_Vehicles[0]Invincible = False
Objectives[3]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[3]mission_Vehicles[0]Remove_After = 0
Objectives[3]mission_Vehicles[0]Survive_Number = 0
Objectives[3]mission_Vehicles[0]Failed_Text = 
Objectives[3]mission_Vehicles[0]NeededForObjectivesCount = 1
Objectives[3]mission_Vehicles[0]NeededForVehicleObjectiveNumber[0] = 7
Objectives[3]mission_Vehicles[0]NeededForVehicleIndex[0] = 0
Objectives[3]mission_Vehicles[1]positionX = 3832,058
Objectives[3]mission_Vehicles[1]positionY = 4460,775
Objectives[3]mission_Vehicles[1]positionZ = 2,042947
Objectives[3]mission_Vehicles[1]Heading = 248,8814
Objectives[3]mission_Vehicles[1]Name = Rhapsody
Objectives[3]mission_Vehicles[1]Model = rhapsody
Objectives[3]mission_Vehicles[1]PrimaryColor = MetallicBrightBlue
Objectives[3]mission_Vehicles[1]SecondaryColor = MetallicLime
Objectives[3]mission_Vehicles[1]PearlescentColor = MetallicBlack
Objectives[3]mission_Vehicles[1]HasPearlescent = False
Objectives[3]mission_Vehicles[1]Livery = 0
Objectives[3]mission_Vehicles[1]DirtLevel = 0
Objectives[3]mission_Vehicles[1]LockedForPlayer = False
Objectives[3]mission_Vehicles[1]Locked = False
Objectives[3]mission_Vehicles[1]Alarm = False
Objectives[3]mission_Vehicles[1]HotWired = False
Objectives[3]mission_Vehicles[1]Invincible = False
Objectives[3]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[3]mission_Vehicles[1]Remove_After = 0
Objectives[3]mission_Vehicles[1]Survive_Number = 0
Objectives[3]mission_Vehicles[1]Failed_Text = 
Objectives[3]Mission_Needed_Vehicles = 0
Objectives[3]mission_PropsCount = 0
Objectives[3]mission_Pickup_Props_Count = 0
Objectives[3]ObjectiveMessages = 6
Objectives[3]ObjectiveMessages[0]positionX = 3013,316
Objectives[3]ObjectiveMessages[0]positionY = 3499,943
Objectives[3]ObjectiveMessages[0]positionZ = 70,5519
Objectives[3]ObjectiveMessages[0]Message = Progect Tclone active.
Objectives[3]ObjectiveMessages[0]Contact = CHAR_LESTER
Objectives[3]ObjectiveMessages[0]Sender = 
Objectives[3]ObjectiveMessages[0]Subject = 
Objectives[3]ObjectiveMessages[0]MessageColor = Blue
Objectives[3]ObjectiveMessages[0]PlayFromStart = True
Objectives[3]ObjectiveMessages[0]Delay = False
Objectives[3]ObjectiveMessages[0]DelayTime = 0
Objectives[3]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[3]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[3]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[3]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[3]ObjectiveMessages[0]TypeSubtitle = False
Objectives[3]ObjectiveMessages[0]TypeTextMesage = True
Objectives[3]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[3]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[3]ObjectiveMessages[1]positionX = 620,9313
Objectives[3]ObjectiveMessages[1]positionY = 5525,227
Objectives[3]ObjectiveMessages[1]positionZ = 690,0901
Objectives[3]ObjectiveMessages[1]Message = ~o~(What the fuck?) Guys, I gotta go.
Objectives[3]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[3]ObjectiveMessages[1]Sender = 
Objectives[3]ObjectiveMessages[1]Subject = 
Objectives[3]ObjectiveMessages[1]MessageColor = White
Objectives[3]ObjectiveMessages[1]PlayFromStart = False
Objectives[3]ObjectiveMessages[1]Delay = True
Objectives[3]ObjectiveMessages[1]DelayTime = 3
Objectives[3]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[3]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[3]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[3]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[3]ObjectiveMessages[1]TypeSubtitle = True
Objectives[3]ObjectiveMessages[1]TypeTextMesage = False
Objectives[3]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[3]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[3]ObjectiveMessages[2]positionX = 625,7811
Objectives[3]ObjectiveMessages[2]positionY = 5526,198
Objectives[3]ObjectiveMessages[2]positionZ = 687,4988
Objectives[3]ObjectiveMessages[2]Message = ~y~WHAT? And the job?
Objectives[3]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[3]ObjectiveMessages[2]Sender = 
Objectives[3]ObjectiveMessages[2]Subject = 
Objectives[3]ObjectiveMessages[2]MessageColor = White
Objectives[3]ObjectiveMessages[2]PlayFromStart = False
Objectives[3]ObjectiveMessages[2]Delay = True
Objectives[3]ObjectiveMessages[2]DelayTime = 6
Objectives[3]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[3]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[3]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[3]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[3]ObjectiveMessages[2]TypeSubtitle = True
Objectives[3]ObjectiveMessages[2]TypeTextMesage = False
Objectives[3]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[3]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[3]ObjectiveMessages[3]positionX = 635,5506
Objectives[3]ObjectiveMessages[3]positionY = 5527,833
Objectives[3]ObjectiveMessages[3]positionZ = 677,1855
Objectives[3]ObjectiveMessages[3]Message = ~o~We will do it when we get back.
Objectives[3]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[3]ObjectiveMessages[3]Sender = 
Objectives[3]ObjectiveMessages[3]Subject = 
Objectives[3]ObjectiveMessages[3]MessageColor = White
Objectives[3]ObjectiveMessages[3]PlayFromStart = False
Objectives[3]ObjectiveMessages[3]Delay = True
Objectives[3]ObjectiveMessages[3]DelayTime = 8
Objectives[3]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[3]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[3]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[3]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[3]ObjectiveMessages[3]TypeSubtitle = True
Objectives[3]ObjectiveMessages[3]TypeTextMesage = False
Objectives[3]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[3]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[3]ObjectiveMessages[4]positionX = 640,347
Objectives[3]ObjectiveMessages[4]positionY = 5528,544
Objectives[3]ObjectiveMessages[4]positionZ = 673,3965
Objectives[3]ObjectiveMessages[4]Message = ~y~But...
Objectives[3]ObjectiveMessages[4]Contact = CHAR_DEFAULT
Objectives[3]ObjectiveMessages[4]Sender = 
Objectives[3]ObjectiveMessages[4]Subject = 
Objectives[3]ObjectiveMessages[4]MessageColor = White
Objectives[3]ObjectiveMessages[4]PlayFromStart = False
Objectives[3]ObjectiveMessages[4]Delay = True
Objectives[3]ObjectiveMessages[4]DelayTime = 11
Objectives[3]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[3]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[3]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[3]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[3]ObjectiveMessages[4]TypeSubtitle = True
Objectives[3]ObjectiveMessages[4]TypeTextMesage = False
Objectives[3]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[3]ObjectiveMessages[4]PhoneMessageDisplayTime = 15
Objectives[3]ObjectiveMessages[5]positionX = 646,1609
Objectives[3]ObjectiveMessages[5]positionY = 5529,626
Objectives[3]ObjectiveMessages[5]positionZ = 668,363
Objectives[3]ObjectiveMessages[5]Message = ~g~Do I have to get it out anyway or what?
Objectives[3]ObjectiveMessages[5]Contact = CHAR_DEFAULT
Objectives[3]ObjectiveMessages[5]Sender = 
Objectives[3]ObjectiveMessages[5]Subject = 
Objectives[3]ObjectiveMessages[5]MessageColor = White
Objectives[3]ObjectiveMessages[5]PlayFromStart = False
Objectives[3]ObjectiveMessages[5]Delay = True
Objectives[3]ObjectiveMessages[5]DelayTime = 13
Objectives[3]ObjectiveMessages[5]PlayDIstanceFrom = False
Objectives[3]ObjectiveMessages[5]PlayDIstanceFromPlayer = False
Objectives[3]ObjectiveMessages[5]PlayDIstanceTo = False
Objectives[3]ObjectiveMessages[5]DIstanceFromTo = 50
Objectives[3]ObjectiveMessages[5]TypeSubtitle = True
Objectives[3]ObjectiveMessages[5]TypeTextMesage = False
Objectives[3]ObjectiveMessages[5]TypePhoneMesage = False
Objectives[3]ObjectiveMessages[5]PhoneMessageDisplayTime = 15

Objectives[4]Type = Hint_Objective
Objectives[4]Text = 
Objectives[4]positionX = 3850,229
Objectives[4]positionY = 4456,638
Objectives[4]positionZ = 0
Objectives[4]Hint_Time = 3
Objectives[4]Hint_FOV = 20
Objectives[4]Hint_Use_Position = False
Objectives[4]Hint_Use_Player = False
Objectives[4]Hint_Use_Actor = True
Objectives[4]Hint_Use_Vehicle = False
Objectives[4]mission_ActorsCount = 0
Objectives[4]mission_Vehicles = 0
Objectives[4]Mission_Needed_Vehicles = 0
Objectives[4]mission_PropsCount = 0
Objectives[4]mission_Pickup_Props_Count = 0
Objectives[4]ObjectiveMessages = 1
Objectives[4]ObjectiveMessages[0]positionX = 655,9063
Objectives[4]ObjectiveMessages[0]positionY = 5530,432
Objectives[4]ObjectiveMessages[0]positionZ = 656,3155
Objectives[4]ObjectiveMessages[0]Message = ~o~Lester is already here...
Objectives[4]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[4]ObjectiveMessages[0]Sender = 
Objectives[4]ObjectiveMessages[0]Subject = 
Objectives[4]ObjectiveMessages[0]MessageColor = White
Objectives[4]ObjectiveMessages[0]PlayFromStart = True
Objectives[4]ObjectiveMessages[0]Delay = False
Objectives[4]ObjectiveMessages[0]DelayTime = 0
Objectives[4]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[4]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[4]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[4]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[4]ObjectiveMessages[0]TypeSubtitle = True
Objectives[4]ObjectiveMessages[0]TypeTextMesage = False
Objectives[4]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[4]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[5]Type = GoTo_Actor
Objectives[5]Text = 
Objectives[5]positionX = 3857,004
Objectives[5]positionY = 4458,102
Objectives[5]positionZ = 0,8887776
Objectives[5]GoTo_Actor_ChangToCompanion = True
Objectives[5]GoTo_Actor_Distance = 3
Objectives[5]GoTo_Actor_Remove_Blip = False
Objectives[5]mission_ActorsCount = 0
Objectives[5]mission_Vehicles = 0
Objectives[5]Mission_Needed_Vehicles = 0
Objectives[5]mission_PropsCount = 0
Objectives[5]mission_Pickup_Props_Count = 0
Objectives[5]ObjectiveMessages = 0

Objectives[6]Type = Hint_Objective
Objectives[6]Text = 
Objectives[6]positionX = 3852,331
Objectives[6]positionY = 4465,457
Objectives[6]positionZ = 1,747463
Objectives[6]Hint_Time = 10
Objectives[6]Hint_FOV = 40
Objectives[6]Hint_Use_Position = False
Objectives[6]Hint_Use_Player = False
Objectives[6]Hint_Use_Actor = True
Objectives[6]Hint_Use_Vehicle = False
Objectives[6]mission_ActorsCount = 0
Objectives[6]mission_Vehicles = 0
Objectives[6]Mission_Needed_Vehicles = 0
Objectives[6]mission_PropsCount = 0
Objectives[6]mission_Pickup_Props_Count = 0
Objectives[6]ObjectiveMessages = 2
Objectives[6]ObjectiveMessages[0]positionX = 663,4059
Objectives[6]ObjectiveMessages[0]positionY = 5532,647
Objectives[6]ObjectiveMessages[0]positionZ = 648,74
Objectives[6]ObjectiveMessages[0]Message = ~o~So it's true? Project Tclone is active again?
Objectives[6]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[6]ObjectiveMessages[0]Sender = 
Objectives[6]ObjectiveMessages[0]Subject = 
Objectives[6]ObjectiveMessages[0]MessageColor = White
Objectives[6]ObjectiveMessages[0]PlayFromStart = True
Objectives[6]ObjectiveMessages[0]Delay = False
Objectives[6]ObjectiveMessages[0]DelayTime = 0
Objectives[6]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[6]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[6]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[6]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[6]ObjectiveMessages[0]TypeSubtitle = True
Objectives[6]ObjectiveMessages[0]TypeTextMesage = False
Objectives[6]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[6]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[6]ObjectiveMessages[1]positionX = 668,3543
Objectives[6]ObjectiveMessages[1]positionY = 5532,867
Objectives[6]ObjectiveMessages[1]positionZ = 644,9478
Objectives[6]ObjectiveMessages[1]Message = ~b~Yes... unfortunately yes... there is always some asshole who tries again.
Objectives[6]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[6]ObjectiveMessages[1]Sender = 
Objectives[6]ObjectiveMessages[1]Subject = 
Objectives[6]ObjectiveMessages[1]MessageColor = White
Objectives[6]ObjectiveMessages[1]PlayFromStart = False
Objectives[6]ObjectiveMessages[1]Delay = True
Objectives[6]ObjectiveMessages[1]DelayTime = 3
Objectives[6]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[6]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[6]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[6]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[6]ObjectiveMessages[1]TypeSubtitle = True
Objectives[6]ObjectiveMessages[1]TypeTextMesage = False
Objectives[6]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[6]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[7]Text = 
Objectives[7]FaildText = 
Objectives[7]Type = Enter_Vehicle
Objectives[7]positionX = 3856,329
Objectives[7]positionY = 4452,799
Objectives[7]positionZ = 0
Objectives[7]EnterVehicle_AsPassenger = False
Objectives[7]EnterVehicle_CanExit = True
Objectives[7]EnterVehicle_SetIsWanted = False
Objectives[7]EnterVehicle_SeatIndex = 0
Objectives[7]mission_ActorsCount = 0
Objectives[7]mission_Vehicles = 0
Objectives[7]Mission_Needed_Vehicles = 0
Objectives[7]mission_PropsCount = 0
Objectives[7]mission_Pickup_Props_Count = 0
Objectives[7]ObjectiveMessages = 1
Objectives[7]ObjectiveMessages[0]positionX = 679,9991
Objectives[7]ObjectiveMessages[0]positionY = 5524,918
Objectives[7]ObjectiveMessages[0]positionZ = 633,9112
Objectives[7]ObjectiveMessages[0]Message = ~b~Come on, I've got all the weapons I found, take what you need and let's go.
Objectives[7]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[7]ObjectiveMessages[0]Sender = 
Objectives[7]ObjectiveMessages[0]Subject = 
Objectives[7]ObjectiveMessages[0]MessageColor = White
Objectives[7]ObjectiveMessages[0]PlayFromStart = True
Objectives[7]ObjectiveMessages[0]Delay = False
Objectives[7]ObjectiveMessages[0]DelayTime = 0
Objectives[7]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[7]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[7]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[7]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[7]ObjectiveMessages[0]TypeSubtitle = True
Objectives[7]ObjectiveMessages[0]TypeTextMesage = False
Objectives[7]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[7]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[8]Text = 
Objectives[8]Text2 = 
Objectives[8]Text3 = 
Objectives[8]Failed_Text = 
Objectives[8]Type = Checkpoint
Objectives[8]Checkpoint_Type = 45
Objectives[8]Reserved = 1
Objectives[8]ColorR = 255
Objectives[8]ColorG = 255
Objectives[8]ColorB = 0
Objectives[8]ColorA = 255
Objectives[8]IconColorR = 255
Objectives[8]IconColorG = 255
Objectives[8]IconColorB = 0
Objectives[8]IconColorA = 255
Objectives[8]positionX = 3858,517
Objectives[8]positionY = 3697,397
Objectives[8]positionZ = 1,36321
Objectives[8]Heading = -95
Objectives[8]Diameter = 5
Objectives[8]minimum_hight = 1
Objectives[8]maximum_hight = 10
Objectives[8]TriggerDistance = 37,5
Objectives[8]PlaySound = False
Objectives[8]LoseWanted = False
Objectives[8]Stop_Vehicle = False
Objectives[8]DeliverVehicleOnly = False
Objectives[8]DeliverTrailor = False
Objectives[8]DeliverTowTruck = False
Objectives[8]DeliverVehicleCargobob = False
Objectives[8]DeliverPropCargobob = False
Objectives[8]mission_ActorsCount = 0
Objectives[8]mission_Vehicles = 0
Objectives[8]Mission_Needed_Vehicles = 0
Objectives[8]mission_PropsCount = 0
Objectives[8]mission_Pickup_Props_Count = 0
Objectives[8]ObjectiveMessages = 4
Objectives[8]ObjectiveMessages[0]positionX = 689,296
Objectives[8]ObjectiveMessages[0]positionY = 5517,618
Objectives[8]ObjectiveMessages[0]positionZ = 624,1149
Objectives[8]ObjectiveMessages[0]Message = ~b~I know I ask you this everytime, but this time it's even more important...
Objectives[8]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[8]ObjectiveMessages[0]Sender = 
Objectives[8]ObjectiveMessages[0]Subject = 
Objectives[8]ObjectiveMessages[0]MessageColor = White
Objectives[8]ObjectiveMessages[0]PlayFromStart = False
Objectives[8]ObjectiveMessages[0]Delay = True
Objectives[8]ObjectiveMessages[0]DelayTime = 10
Objectives[8]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[8]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[8]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[8]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[8]ObjectiveMessages[0]TypeSubtitle = True
Objectives[8]ObjectiveMessages[0]TypeTextMesage = False
Objectives[8]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[8]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[8]ObjectiveMessages[1]positionX = 694,4565
Objectives[8]ObjectiveMessages[1]positionY = 5517,039
Objectives[8]ObjectiveMessages[1]positionZ = 619,8372
Objectives[8]ObjectiveMessages[1]Message = ~b~Are you sure you're the original?
Objectives[8]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[8]ObjectiveMessages[1]Sender = 
Objectives[8]ObjectiveMessages[1]Subject = 
Objectives[8]ObjectiveMessages[1]MessageColor = White
Objectives[8]ObjectiveMessages[1]PlayFromStart = False
Objectives[8]ObjectiveMessages[1]Delay = True
Objectives[8]ObjectiveMessages[1]DelayTime = 16
Objectives[8]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[8]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[8]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[8]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[8]ObjectiveMessages[1]TypeSubtitle = True
Objectives[8]ObjectiveMessages[1]TypeTextMesage = False
Objectives[8]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[8]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[8]ObjectiveMessages[2]positionX = 702,7145
Objectives[8]ObjectiveMessages[2]positionY = 5516,763
Objectives[8]ObjectiveMessages[2]positionZ = 616,3671
Objectives[8]ObjectiveMessages[2]Message = ~o~YES, I've told you a thousand times... I'm the one and only original Trevor.
Objectives[8]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[8]ObjectiveMessages[2]Sender = 
Objectives[8]ObjectiveMessages[2]Subject = 
Objectives[8]ObjectiveMessages[2]MessageColor = White
Objectives[8]ObjectiveMessages[2]PlayFromStart = False
Objectives[8]ObjectiveMessages[2]Delay = True
Objectives[8]ObjectiveMessages[2]DelayTime = 19
Objectives[8]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[8]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[8]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[8]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[8]ObjectiveMessages[2]TypeSubtitle = True
Objectives[8]ObjectiveMessages[2]TypeTextMesage = False
Objectives[8]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[8]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[8]ObjectiveMessages[3]positionX = 709,5434
Objectives[8]ObjectiveMessages[3]positionY = 5516,91
Objectives[8]ObjectiveMessages[3]positionZ = 610,4684
Objectives[8]ObjectiveMessages[3]Message = ~b~Let's hope it's true...
Objectives[8]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[8]ObjectiveMessages[3]Sender = 
Objectives[8]ObjectiveMessages[3]Subject = 
Objectives[8]ObjectiveMessages[3]MessageColor = White
Objectives[8]ObjectiveMessages[3]PlayFromStart = False
Objectives[8]ObjectiveMessages[3]Delay = True
Objectives[8]ObjectiveMessages[3]DelayTime = 26
Objectives[8]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[8]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[8]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[8]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[8]ObjectiveMessages[3]TypeSubtitle = True
Objectives[8]ObjectiveMessages[3]TypeTextMesage = False
Objectives[8]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[8]ObjectiveMessages[3]PhoneMessageDisplayTime = 15

Objectives[9]Text = 
Objectives[9]Text2 = 
Objectives[9]Text3 = 
Objectives[9]Failed_Text = 
Objectives[9]Type = Checkpoint
Objectives[9]Checkpoint_Type = 45
Objectives[9]Reserved = 1
Objectives[9]ColorR = 255
Objectives[9]ColorG = 255
Objectives[9]ColorB = 0
Objectives[9]ColorA = 255
Objectives[9]IconColorR = 255
Objectives[9]IconColorG = 255
Objectives[9]IconColorB = 0
Objectives[9]IconColorA = 255
Objectives[9]positionX = 3831,148
Objectives[9]positionY = 3662,78
Objectives[9]positionZ = -24,431
Objectives[9]Heading = -95
Objectives[9]Diameter = 1
Objectives[9]minimum_hight = 1
Objectives[9]maximum_hight = 10
Objectives[9]TriggerDistance = 5
Objectives[9]PlaySound = False
Objectives[9]LoseWanted = False
Objectives[9]Stop_Vehicle = False
Objectives[9]DeliverVehicleOnly = False
Objectives[9]DeliverTrailor = False
Objectives[9]DeliverTowTruck = False
Objectives[9]DeliverVehicleCargobob = False
Objectives[9]DeliverPropCargobob = False
Objectives[9]mission_ActorsCount = 0
Objectives[9]mission_Vehicles = 0
Objectives[9]Mission_Needed_Vehicles = 0
Objectives[9]mission_PropsCount = 1
Objectives[9]mission_Props[0]Model = prop_ld_keypad_01
Objectives[9]mission_Props[0]PlaceOnGround = False
Objectives[9]mission_Props[0]FreesePosition = True
Objectives[9]mission_Props[0]positionX = 3524,045
Objectives[9]mission_Props[0]positionY = 3702,731
Objectives[9]mission_Props[0]positionZ = 21,44
Objectives[9]mission_Props[0]rotationX = 0
Objectives[9]mission_Props[0]rotationY = 0
Objectives[9]mission_Props[0]rotationZ = 170
Objectives[9]mission_Pickup_Props_Count = 0
Objectives[9]ObjectiveMessages = 5
Objectives[9]ObjectiveMessages[0]positionX = 721,6851
Objectives[9]ObjectiveMessages[0]positionY = 5517,704
Objectives[9]ObjectiveMessages[0]positionZ = 597,8249
Objectives[9]ObjectiveMessages[0]Message = ~o~Okay, here we go, is the gate still open?
Objectives[9]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[9]ObjectiveMessages[0]Sender = 
Objectives[9]ObjectiveMessages[0]Subject = 
Objectives[9]ObjectiveMessages[0]MessageColor = White
Objectives[9]ObjectiveMessages[0]PlayFromStart = True
Objectives[9]ObjectiveMessages[0]Delay = False
Objectives[9]ObjectiveMessages[0]DelayTime = 0
Objectives[9]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[9]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[9]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[9]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[9]ObjectiveMessages[0]TypeSubtitle = True
Objectives[9]ObjectiveMessages[0]TypeTextMesage = False
Objectives[9]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[9]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[9]ObjectiveMessages[1]positionX = 725,7827
Objectives[9]ObjectiveMessages[1]positionY = 5516,992
Objectives[9]ObjectiveMessages[1]positionZ = 593,0508
Objectives[9]ObjectiveMessages[1]Message = ~b~Yes, as we left it...
Objectives[9]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[9]ObjectiveMessages[1]Sender = 
Objectives[9]ObjectiveMessages[1]Subject = 
Objectives[9]ObjectiveMessages[1]MessageColor = White
Objectives[9]ObjectiveMessages[1]PlayFromStart = False
Objectives[9]ObjectiveMessages[1]Delay = True
Objectives[9]ObjectiveMessages[1]DelayTime = 4
Objectives[9]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[9]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[9]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[9]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[9]ObjectiveMessages[1]TypeSubtitle = True
Objectives[9]ObjectiveMessages[1]TypeTextMesage = False
Objectives[9]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[9]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[9]ObjectiveMessages[2]positionX = 730,1841
Objectives[9]ObjectiveMessages[2]positionY = 5518,361
Objectives[9]ObjectiveMessages[2]positionZ = 587,7202
Objectives[9]ObjectiveMessages[2]Message = ~b~Fortunately no one understod why we insisted on entering from here.
Objectives[9]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[9]ObjectiveMessages[2]Sender = 
Objectives[9]ObjectiveMessages[2]Subject = 
Objectives[9]ObjectiveMessages[2]MessageColor = White
Objectives[9]ObjectiveMessages[2]PlayFromStart = False
Objectives[9]ObjectiveMessages[2]Delay = True
Objectives[9]ObjectiveMessages[2]DelayTime = 6
Objectives[9]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[9]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[9]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[9]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[9]ObjectiveMessages[2]TypeSubtitle = True
Objectives[9]ObjectiveMessages[2]TypeTextMesage = False
Objectives[9]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[9]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[9]ObjectiveMessages[3]positionX = 736,8373
Objectives[9]ObjectiveMessages[3]positionY = 5520,874
Objectives[9]ObjectiveMessages[3]positionZ = 578,7198
Objectives[9]ObjectiveMessages[3]Message = ~o~Come on, let's go.
Objectives[9]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[9]ObjectiveMessages[3]Sender = 
Objectives[9]ObjectiveMessages[3]Subject = 
Objectives[9]ObjectiveMessages[3]MessageColor = White
Objectives[9]ObjectiveMessages[3]PlayFromStart = False
Objectives[9]ObjectiveMessages[3]Delay = True
Objectives[9]ObjectiveMessages[3]DelayTime = 13
Objectives[9]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[9]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[9]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[9]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[9]ObjectiveMessages[3]TypeSubtitle = True
Objectives[9]ObjectiveMessages[3]TypeTextMesage = False
Objectives[9]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[9]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[9]ObjectiveMessages[4]positionX = 745,7513
Objectives[9]ObjectiveMessages[4]positionY = 5523,837
Objectives[9]ObjectiveMessages[4]positionZ = 566,287
Objectives[9]ObjectiveMessages[4]Message = ~b~Go, I'll follow you.
Objectives[9]ObjectiveMessages[4]Contact = CHAR_DEFAULT
Objectives[9]ObjectiveMessages[4]Sender = 
Objectives[9]ObjectiveMessages[4]Subject = 
Objectives[9]ObjectiveMessages[4]MessageColor = White
Objectives[9]ObjectiveMessages[4]PlayFromStart = False
Objectives[9]ObjectiveMessages[4]Delay = True
Objectives[9]ObjectiveMessages[4]DelayTime = 15
Objectives[9]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[9]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[9]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[9]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[9]ObjectiveMessages[4]TypeSubtitle = True
Objectives[9]ObjectiveMessages[4]TypeTextMesage = False
Objectives[9]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[9]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[10]Type = Door_Control
Objectives[10]positionX = 3528,221
Objectives[10]positionY = 3703,47
Objectives[10]positionZ = 19,99179
Objectives[10]DoorCount = 1
Objectives[10]DoorModel[0] = v_ilev_bl_doorpool
Objectives[10]DoorLocked[0] = True
Objectives[10]DoorHeading[0] = 0
Objectives[10]DoorpositionX[0] = 3526,021
Objectives[10]DoorpositionY[0] = 3702,243
Objectives[10]DoorpositionZ[0] = 21,342
Objectives[10]mission_ActorsCount = 0
Objectives[10]mission_Vehicles = 0
Objectives[10]Mission_Needed_Vehicles = 0
Objectives[10]mission_PropsCount = 0
Objectives[10]mission_Pickup_Props_Count = 0
Objectives[10]ObjectiveMessages = 0

Objectives[11]Text = 
Objectives[11]Text2 = 
Objectives[11]Text3 = 
Objectives[11]Failed_Text = 
Objectives[11]Type = Checkpoint
Objectives[11]Checkpoint_Type = 45
Objectives[11]Reserved = 1
Objectives[11]ColorR = 255
Objectives[11]ColorG = 255
Objectives[11]ColorB = 0
Objectives[11]ColorA = 255
Objectives[11]IconColorR = 255
Objectives[11]IconColorG = 255
Objectives[11]IconColorB = 0
Objectives[11]IconColorA = 255
Objectives[11]positionX = 3524,334
Objectives[11]positionY = 3709,781
Objectives[11]positionZ = 19,99179
Objectives[11]Heading = -95
Objectives[11]Diameter = 5
Objectives[11]minimum_hight = 1
Objectives[11]maximum_hight = 10
Objectives[11]TriggerDistance = 5
Objectives[11]PlaySound = False
Objectives[11]LoseWanted = False
Objectives[11]Stop_Vehicle = False
Objectives[11]DeliverVehicleOnly = False
Objectives[11]DeliverTrailor = False
Objectives[11]DeliverTowTruck = False
Objectives[11]DeliverVehicleCargobob = False
Objectives[11]DeliverPropCargobob = False
Objectives[11]mission_ActorsCount = 2
Objectives[11]mission_Actors[0]Survive_Number = 0
Objectives[11]mission_Actors[0]Failed_Text = 
Objectives[11]mission_Actors[0]Remove_After = 0
Objectives[11]mission_Actors[0]positionX = 3522,78
Objectives[11]mission_Actors[0]positionY = 3705,338
Objectives[11]mission_Actors[0]positionZ = 20,99179
Objectives[11]mission_Actors[0]Heading = 155,7202
Objectives[11]mission_Actors[0]String_Name = s_m_m_scientist_01
Objectives[11]mission_Actors[0]Relationship_Group = Enemy1/Pickup
Objectives[11]mission_Actors[0]AddBlip = True
Objectives[11]mission_Actors[0]ShowCone = False
Objectives[11]mission_Actors[0]Invincible = False
Objectives[11]mission_Actors[0]SetHealth = 100
Objectives[11]mission_Actors[0]DieFromHeadShot = True
Objectives[11]mission_Actors[0]CanExitVehicle = True
Objectives[11]mission_Actors[0]CanFightArmedPedsWhenNotArmed = False
Objectives[11]mission_Actors[0]AlwaysFight = False
Objectives[11]mission_Actors[0]Seeing_Range = 2,5
Objectives[11]mission_Actors[0]Hearing_Range = 2,5
Objectives[11]mission_Actors[0]CombatMovement = Stationary
Objectives[11]mission_Actors[0]weapon = Unarmed
Objectives[11]mission_Actors[0]Variation = Random
Objectives[11]mission_Actors[0]Task = 3
Objectives[11]mission_Actors[0]Task_Guard_Range = 5
Objectives[11]mission_Actors[0]Task_Stay_In_Range = True
Objectives[11]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[11]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[11]mission_Actors[0]Task_Scenario = WORLD_HUMAN_CLIPBOARD
Objectives[11]mission_Actors[1]Survive_Number = 0
Objectives[11]mission_Actors[1]Failed_Text = 
Objectives[11]mission_Actors[1]Remove_After = 0
Objectives[11]mission_Actors[1]positionX = 3523,405
Objectives[11]mission_Actors[1]positionY = 3705,308
Objectives[11]mission_Actors[1]positionZ = 20,99178
Objectives[11]mission_Actors[1]Heading = 112,8177
Objectives[11]mission_Actors[1]String_Name = s_m_m_chemsec_01
Objectives[11]mission_Actors[1]Relationship_Group = Enemy1
Objectives[11]mission_Actors[1]AddBlip = True
Objectives[11]mission_Actors[1]ShowCone = False
Objectives[11]mission_Actors[1]Invincible = False
Objectives[11]mission_Actors[1]SetHealth = 100
Objectives[11]mission_Actors[1]DieFromHeadShot = True
Objectives[11]mission_Actors[1]CanExitVehicle = True
Objectives[11]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[11]mission_Actors[1]AlwaysFight = True
Objectives[11]mission_Actors[1]Seeing_Range = 2,5
Objectives[11]mission_Actors[1]Hearing_Range = 2,5
Objectives[11]mission_Actors[1]CombatMovement = Offensive
Objectives[11]mission_Actors[1]weapon = Unarmed
Objectives[11]mission_Actors[1]Variation = Random
Objectives[11]mission_Actors[1]Task = 3
Objectives[11]mission_Actors[1]Task_Guard_Range = 5
Objectives[11]mission_Actors[1]Task_Stay_In_Range = True
Objectives[11]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[11]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[11]mission_Actors[1]Task_Scenario = WORLD_HUMAN_COP_IDLES
Objectives[11]mission_Vehicles = 0
Objectives[11]Mission_Needed_Vehicles = 0
Objectives[11]mission_PropsCount = 0
Objectives[11]mission_Pickup_Props_Count = 0
Objectives[11]ObjectiveMessages = 1
Objectives[11]ObjectiveMessages[0]positionX = 757,3269
Objectives[11]ObjectiveMessages[0]positionY = 5524,708
Objectives[11]ObjectiveMessages[0]positionZ = 556,6033
Objectives[11]ObjectiveMessages[0]Message = ~o~(Well... the gate is still open... that's a good sign...)
Objectives[11]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[11]ObjectiveMessages[0]Sender = 
Objectives[11]ObjectiveMessages[0]Subject = 
Objectives[11]ObjectiveMessages[0]MessageColor = White
Objectives[11]ObjectiveMessages[0]PlayFromStart = True
Objectives[11]ObjectiveMessages[0]Delay = False
Objectives[11]ObjectiveMessages[0]DelayTime = 0
Objectives[11]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[11]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[11]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[11]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[11]ObjectiveMessages[0]TypeSubtitle = True
Objectives[11]ObjectiveMessages[0]TypeTextMesage = False
Objectives[11]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[11]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[12]Text = 
Objectives[12]Text2 = 
Objectives[12]Type = Kill_Actors
Objectives[12]positionX = 3518,34
Objectives[12]positionY = 3706,93
Objectives[12]positionZ = 20,04139
Objectives[12]KillAll1 = True
Objectives[12]KillAll2 = False
Objectives[12]Kill_Actors_Add_Blips = True
Objectives[12]Kill_Actors_Add_Markers = False
Objectives[12]DropPickups = True
Objectives[12]Droped_Pickup_Model = prop_cs_r_business_card
Objectives[12]mission_ActorsCount = 0
Objectives[12]mission_Vehicles = 0
Objectives[12]Mission_Needed_Vehicles = 0
Objectives[12]mission_PropsCount = 0
Objectives[12]mission_Pickup_Props_Count = 0
Objectives[12]ObjectiveMessages = 0

Objectives[13]Text = 
Objectives[13]Type = Timeout_Objective
Objectives[13]positionX = 3533,013
Objectives[13]positionY = 3704,041
Objectives[13]positionZ = 20,99179
Objectives[13]Timeout_Min = 0
Objectives[13]Timeout_Sec = 1
Objectives[13]mission_ActorsCount = 1
Objectives[13]mission_Actors[0]Survive_Number = 0
Objectives[13]mission_Actors[0]Failed_Text = 
Objectives[13]mission_Actors[0]Remove_After = 0
Objectives[13]mission_Actors[0]positionX = 3530,429
Objectives[13]mission_Actors[0]positionY = 3708,571
Objectives[13]mission_Actors[0]positionZ = 21,04002
Objectives[13]mission_Actors[0]Heading = 175,7202
Objectives[13]mission_Actors[0]String_Name = ig_lestercrest
Objectives[13]mission_Actors[0]Relationship_Group = Companion
Objectives[13]mission_Actors[0]AddBlip = True
Objectives[13]mission_Actors[0]ShowCone = False
Objectives[13]mission_Actors[0]Invincible = True
Objectives[13]mission_Actors[0]SetHealth = 100
Objectives[13]mission_Actors[0]DieFromHeadShot = True
Objectives[13]mission_Actors[0]CanExitVehicle = True
Objectives[13]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[13]mission_Actors[0]AlwaysFight = True
Objectives[13]mission_Actors[0]Seeing_Range = 30
Objectives[13]mission_Actors[0]Hearing_Range = 30
Objectives[13]mission_Actors[0]CombatMovement = Offensive
Objectives[13]mission_Actors[0]weapon = AssaultSMG
Objectives[13]mission_Actors[0]Variation = Custom
Objectives[13]mission_Actors[0]Task = 0
Objectives[13]mission_Actors[0]Task_Guard_Range = 5
Objectives[13]mission_Actors[0]Task_Stay_In_Range = True
Objectives[13]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[13]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[13]mission_Actors[0]Task_Scenario = NONE
Objectives[13]mission_Actors[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[13]mission_Actors[0]COMPONENT_FACE_TEXTURE = 0
Objectives[13]mission_Actors[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[13]mission_Actors[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[13]mission_Actors[0]COMPONENT_HAIR_DRAWABLE = 0
Objectives[13]mission_Actors[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[13]mission_Actors[0]COMPONENT_TORSO_DRAWABLE = 0
Objectives[13]mission_Actors[0]COMPONENT_TORSO_TEXTURE = 0
Objectives[13]mission_Actors[0]COMPONENT_LEGS_DRAWABLE = 0
Objectives[13]mission_Actors[0]COMPONENT_LEGS_TEXTURE = 0
Objectives[13]mission_Actors[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[13]mission_Actors[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[13]mission_Actors[0]COMPONENT_FEET_DRAWABLE = 0
Objectives[13]mission_Actors[0]COMPONENT_FEET_TEXTURE = 0
Objectives[13]mission_Actors[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[13]mission_Actors[0]COMPONENT_EYES_TEXTURE = 0
Objectives[13]mission_Actors[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[13]mission_Actors[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[13]mission_Actors[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[13]mission_Actors[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[13]mission_Actors[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[13]mission_Actors[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[13]mission_Actors[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[13]mission_Actors[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[13]mission_Actors[0]PROP_HATS_INDEX = -1
Objectives[13]mission_Actors[0]PROP_HATS_TEXTURE = -1
Objectives[13]mission_Actors[0]PROP_GLASSES_INDEX = 0
Objectives[13]mission_Actors[0]PROP_GLASSES_TEXTURE = 0
Objectives[13]mission_Actors[0]PROP_EARS_INDEX = -1
Objectives[13]mission_Actors[0]PROP_EARS_TEXTURE = -1
Objectives[13]mission_Actors[0]NeededForObjectiveHintCount = 1
Objectives[13]mission_Actors[0]NeededForObjectiveHint[0] = 14
Objectives[13]mission_Vehicles = 0
Objectives[13]Mission_Needed_Vehicles = 0
Objectives[13]mission_PropsCount = 0
Objectives[13]mission_Pickup_Props_Count = 0
Objectives[13]ObjectiveMessages = 0

Objectives[14]Type = Hint_Objective
Objectives[14]Text = 
Objectives[14]positionX = 3532,561
Objectives[14]positionY = 3707,465
Objectives[14]positionZ = 143,0416
Objectives[14]Hint_Time = 21
Objectives[14]Hint_FOV = 40
Objectives[14]Hint_Use_Position = False
Objectives[14]Hint_Use_Player = False
Objectives[14]Hint_Use_Actor = True
Objectives[14]Hint_Use_Vehicle = False
Objectives[14]mission_ActorsCount = 0
Objectives[14]mission_Vehicles = 0
Objectives[14]Mission_Needed_Vehicles = 0
Objectives[14]mission_PropsCount = 0
Objectives[14]mission_Pickup_Props_Count = 0
Objectives[14]ObjectiveMessages = 8
Objectives[14]ObjectiveMessages[0]positionX = 765,2964
Objectives[14]ObjectiveMessages[0]positionY = 5520,711
Objectives[14]ObjectiveMessages[0]positionZ = 553,8644
Objectives[14]ObjectiveMessages[0]Message = ~b~Who are those?
Objectives[14]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[14]ObjectiveMessages[0]Sender = 
Objectives[14]ObjectiveMessages[0]Subject = 
Objectives[14]ObjectiveMessages[0]MessageColor = White
Objectives[14]ObjectiveMessages[0]PlayFromStart = True
Objectives[14]ObjectiveMessages[0]Delay = False
Objectives[14]ObjectiveMessages[0]DelayTime = 0
Objectives[14]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[14]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[14]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[14]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[14]ObjectiveMessages[0]TypeSubtitle = True
Objectives[14]ObjectiveMessages[0]TypeTextMesage = False
Objectives[14]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[14]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[14]ObjectiveMessages[1]positionX = 768,5548
Objectives[14]ObjectiveMessages[1]positionY = 5518,73
Objectives[14]ObjectiveMessages[1]positionZ = 552,9446
Objectives[14]ObjectiveMessages[1]Message = ~o~Two idiots... they were already here.
Objectives[14]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[14]ObjectiveMessages[1]Sender = 
Objectives[14]ObjectiveMessages[1]Subject = 
Objectives[14]ObjectiveMessages[1]MessageColor = White
Objectives[14]ObjectiveMessages[1]PlayFromStart = False
Objectives[14]ObjectiveMessages[1]Delay = True
Objectives[14]ObjectiveMessages[1]DelayTime = 2
Objectives[14]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[14]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[14]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[14]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[14]ObjectiveMessages[1]TypeSubtitle = True
Objectives[14]ObjectiveMessages[1]TypeTextMesage = False
Objectives[14]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[14]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[14]ObjectiveMessages[2]positionX = 773,8577
Objectives[14]ObjectiveMessages[2]positionY = 5515,133
Objectives[14]ObjectiveMessages[2]positionZ = 551,2413
Objectives[14]ObjectiveMessages[2]Message = ~b~Well... did they have a key card?
Objectives[14]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[14]ObjectiveMessages[2]Sender = 
Objectives[14]ObjectiveMessages[2]Subject = 
Objectives[14]ObjectiveMessages[2]MessageColor = White
Objectives[14]ObjectiveMessages[2]PlayFromStart = False
Objectives[14]ObjectiveMessages[2]Delay = True
Objectives[14]ObjectiveMessages[2]DelayTime = 5
Objectives[14]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[14]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[14]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[14]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[14]ObjectiveMessages[2]TypeSubtitle = True
Objectives[14]ObjectiveMessages[2]TypeTextMesage = False
Objectives[14]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[14]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[14]ObjectiveMessages[3]positionX = 778,4903
Objectives[14]ObjectiveMessages[3]positionY = 5511,854
Objectives[14]ObjectiveMessages[3]positionZ = 549,8843
Objectives[14]ObjectiveMessages[3]Message = ~o~Yes.
Objectives[14]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[14]ObjectiveMessages[3]Sender = 
Objectives[14]ObjectiveMessages[3]Subject = 
Objectives[14]ObjectiveMessages[3]MessageColor = White
Objectives[14]ObjectiveMessages[3]PlayFromStart = False
Objectives[14]ObjectiveMessages[3]Delay = True
Objectives[14]ObjectiveMessages[3]DelayTime = 8
Objectives[14]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[14]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[14]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[14]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[14]ObjectiveMessages[3]TypeSubtitle = True
Objectives[14]ObjectiveMessages[3]TypeTextMesage = False
Objectives[14]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[14]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[14]ObjectiveMessages[4]positionX = 782,6689
Objectives[14]ObjectiveMessages[4]positionY = 5508,672
Objectives[14]ObjectiveMessages[4]positionZ = 547,447
Objectives[14]ObjectiveMessages[4]Message = ~b~Well... so we just need the code to open the door.
Objectives[14]ObjectiveMessages[4]Contact = CHAR_DEFAULT
Objectives[14]ObjectiveMessages[4]Sender = 
Objectives[14]ObjectiveMessages[4]Subject = 
Objectives[14]ObjectiveMessages[4]MessageColor = White
Objectives[14]ObjectiveMessages[4]PlayFromStart = False
Objectives[14]ObjectiveMessages[4]Delay = True
Objectives[14]ObjectiveMessages[4]DelayTime = 9
Objectives[14]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[14]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[14]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[14]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[14]ObjectiveMessages[4]TypeSubtitle = True
Objectives[14]ObjectiveMessages[4]TypeTextMesage = False
Objectives[14]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[14]ObjectiveMessages[4]PhoneMessageDisplayTime = 15
Objectives[14]ObjectiveMessages[5]positionX = 788,1658
Objectives[14]ObjectiveMessages[5]positionY = 5504,09
Objectives[14]ObjectiveMessages[5]positionZ = 544,1771
Objectives[14]ObjectiveMessages[5]Message = ~o~Always the same decipherer?
Objectives[14]ObjectiveMessages[5]Contact = CHAR_DEFAULT
Objectives[14]ObjectiveMessages[5]Sender = 
Objectives[14]ObjectiveMessages[5]Subject = 
Objectives[14]ObjectiveMessages[5]MessageColor = White
Objectives[14]ObjectiveMessages[5]PlayFromStart = False
Objectives[14]ObjectiveMessages[5]Delay = True
Objectives[14]ObjectiveMessages[5]DelayTime = 13
Objectives[14]ObjectiveMessages[5]PlayDIstanceFrom = False
Objectives[14]ObjectiveMessages[5]PlayDIstanceFromPlayer = False
Objectives[14]ObjectiveMessages[5]PlayDIstanceTo = False
Objectives[14]ObjectiveMessages[5]DIstanceFromTo = 50
Objectives[14]ObjectiveMessages[5]TypeSubtitle = True
Objectives[14]ObjectiveMessages[5]TypeTextMesage = False
Objectives[14]ObjectiveMessages[5]TypePhoneMesage = False
Objectives[14]ObjectiveMessages[5]PhoneMessageDisplayTime = 15
Objectives[14]ObjectiveMessages[6]positionX = 792,112
Objectives[14]ObjectiveMessages[6]positionY = 5500,264
Objectives[14]ObjectiveMessages[6]positionZ = 541,6316
Objectives[14]ObjectiveMessages[6]Message = ~b~Yes, do you want me to do it?
Objectives[14]ObjectiveMessages[6]Contact = CHAR_DEFAULT
Objectives[14]ObjectiveMessages[6]Sender = 
Objectives[14]ObjectiveMessages[6]Subject = 
Objectives[14]ObjectiveMessages[6]MessageColor = White
Objectives[14]ObjectiveMessages[6]PlayFromStart = False
Objectives[14]ObjectiveMessages[6]Delay = True
Objectives[14]ObjectiveMessages[6]DelayTime = 16
Objectives[14]ObjectiveMessages[6]PlayDIstanceFrom = False
Objectives[14]ObjectiveMessages[6]PlayDIstanceFromPlayer = False
Objectives[14]ObjectiveMessages[6]PlayDIstanceTo = False
Objectives[14]ObjectiveMessages[6]DIstanceFromTo = 50
Objectives[14]ObjectiveMessages[6]TypeSubtitle = True
Objectives[14]ObjectiveMessages[6]TypeTextMesage = False
Objectives[14]ObjectiveMessages[6]TypePhoneMesage = False
Objectives[14]ObjectiveMessages[6]PhoneMessageDisplayTime = 15
Objectives[14]ObjectiveMessages[7]positionX = 794,9509
Objectives[14]ObjectiveMessages[7]positionY = 5497,52
Objectives[14]ObjectiveMessages[7]positionZ = 539,6746
Objectives[14]ObjectiveMessages[7]Message = ~o~No, I do it.
Objectives[14]ObjectiveMessages[7]Contact = CHAR_DEFAULT
Objectives[14]ObjectiveMessages[7]Sender = 
Objectives[14]ObjectiveMessages[7]Subject = 
Objectives[14]ObjectiveMessages[7]MessageColor = White
Objectives[14]ObjectiveMessages[7]PlayFromStart = False
Objectives[14]ObjectiveMessages[7]Delay = True
Objectives[14]ObjectiveMessages[7]DelayTime = 19
Objectives[14]ObjectiveMessages[7]PlayDIstanceFrom = False
Objectives[14]ObjectiveMessages[7]PlayDIstanceFromPlayer = False
Objectives[14]ObjectiveMessages[7]PlayDIstanceTo = False
Objectives[14]ObjectiveMessages[7]DIstanceFromTo = 50
Objectives[14]ObjectiveMessages[7]TypeSubtitle = True
Objectives[14]ObjectiveMessages[7]TypeTextMesage = False
Objectives[14]ObjectiveMessages[7]TypePhoneMesage = False
Objectives[14]ObjectiveMessages[7]PhoneMessageDisplayTime = 15

Objectives[15]Type = Hack_Objective
Objectives[15]Text = 
Objectives[15]positionX = 3524,076
Objectives[15]positionY = 3703,106
Objectives[15]positionZ = 19,99179
Objectives[15]Hack_Anim = Keypad
Objectives[15]Hack_Both = False
Objectives[15]Hack_Prop_PositionX = 3524,045
Objectives[15]Hack_Prop_PositionY = 3702,731
Objectives[15]Hack_Prop_PositionZ = 21,44
Objectives[15]mission_ActorsCount = 0
Objectives[15]mission_Vehicles = 0
Objectives[15]Mission_Needed_Vehicles = 0
Objectives[15]mission_PropsCount = 0
Objectives[15]mission_Pickup_Props_Count = 0
Objectives[15]ObjectiveMessages = 0

Objectives[16]Type = Door_Control
Objectives[16]positionX = 3534,297
Objectives[16]positionY = 3703,428
Objectives[16]positionZ = 20,99179
Objectives[16]DoorCount = 1
Objectives[16]DoorModel[0] = v_ilev_bl_doorpool
Objectives[16]DoorLocked[0] = False
Objectives[16]DoorHeading[0] = 0
Objectives[16]DoorpositionX[0] = 3526,021
Objectives[16]DoorpositionY[0] = 3702,243
Objectives[16]DoorpositionZ[0] = 21,342
Objectives[16]mission_ActorsCount = 0
Objectives[16]mission_Vehicles = 0
Objectives[16]Mission_Needed_Vehicles = 0
Objectives[16]mission_PropsCount = 0
Objectives[16]mission_Pickup_Props_Count = 0
Objectives[16]ObjectiveMessages = 0

Objectives[17]Text = 
Objectives[17]Text2 = 
Objectives[17]Text3 = 
Objectives[17]Failed_Text = 
Objectives[17]Type = Checkpoint
Objectives[17]Checkpoint_Type = 45
Objectives[17]Reserved = 1
Objectives[17]ColorR = 255
Objectives[17]ColorG = 255
Objectives[17]ColorB = 0
Objectives[17]ColorA = 255
Objectives[17]IconColorR = 255
Objectives[17]IconColorG = 255
Objectives[17]IconColorB = 0
Objectives[17]IconColorA = 255
Objectives[17]positionX = 3539,512
Objectives[17]positionY = 3671,219
Objectives[17]positionZ = 19,99179
Objectives[17]Heading = 175,7202
Objectives[17]Diameter = 2
Objectives[17]minimum_hight = 1
Objectives[17]maximum_hight = 10
Objectives[17]TriggerDistance = 2
Objectives[17]PlaySound = False
Objectives[17]LoseWanted = False
Objectives[17]Stop_Vehicle = False
Objectives[17]DeliverVehicleOnly = False
Objectives[17]DeliverTrailor = False
Objectives[17]DeliverTowTruck = False
Objectives[17]DeliverVehicleCargobob = False
Objectives[17]DeliverPropCargobob = False
Objectives[17]mission_ActorsCount = 6
Objectives[17]mission_Actors[0]Survive_Number = 0
Objectives[17]mission_Actors[0]Failed_Text = 
Objectives[17]mission_Actors[0]Remove_After = 0
Objectives[17]mission_Actors[0]positionX = 3525,573
Objectives[17]mission_Actors[0]positionY = 3697,272
Objectives[17]mission_Actors[0]positionZ = 20,99179
Objectives[17]mission_Actors[0]Heading = 25,72017
Objectives[17]mission_Actors[0]String_Name = s_m_m_chemsec_01
Objectives[17]mission_Actors[0]Relationship_Group = Enemy1
Objectives[17]mission_Actors[0]AddBlip = True
Objectives[17]mission_Actors[0]ShowCone = False
Objectives[17]mission_Actors[0]Invincible = False
Objectives[17]mission_Actors[0]SetHealth = 200
Objectives[17]mission_Actors[0]DieFromHeadShot = True
Objectives[17]mission_Actors[0]CanExitVehicle = True
Objectives[17]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[17]mission_Actors[0]AlwaysFight = True
Objectives[17]mission_Actors[0]Seeing_Range = 30
Objectives[17]mission_Actors[0]Hearing_Range = 30
Objectives[17]mission_Actors[0]CombatMovement = Offensive
Objectives[17]mission_Actors[0]weapon = AssaultSMG
Objectives[17]mission_Actors[0]Variation = Random
Objectives[17]mission_Actors[0]Task = 1
Objectives[17]mission_Actors[0]Task_Guard_Range = 5
Objectives[17]mission_Actors[0]Task_Stay_In_Range = True
Objectives[17]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[17]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[17]mission_Actors[0]Task_Scenario = NONE
Objectives[17]mission_Actors[1]Survive_Number = 0
Objectives[17]mission_Actors[1]Failed_Text = 
Objectives[17]mission_Actors[1]Remove_After = 0
Objectives[17]mission_Actors[1]positionX = 3522,723
Objectives[17]mission_Actors[1]positionY = 3682,381
Objectives[17]mission_Actors[1]positionZ = 20,99179
Objectives[17]mission_Actors[1]Heading = 25,72017
Objectives[17]mission_Actors[1]String_Name = s_m_m_chemsec_01
Objectives[17]mission_Actors[1]Relationship_Group = Enemy1
Objectives[17]mission_Actors[1]AddBlip = True
Objectives[17]mission_Actors[1]ShowCone = False
Objectives[17]mission_Actors[1]Invincible = False
Objectives[17]mission_Actors[1]SetHealth = 200
Objectives[17]mission_Actors[1]DieFromHeadShot = True
Objectives[17]mission_Actors[1]CanExitVehicle = True
Objectives[17]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[17]mission_Actors[1]AlwaysFight = True
Objectives[17]mission_Actors[1]Seeing_Range = 30
Objectives[17]mission_Actors[1]Hearing_Range = 30
Objectives[17]mission_Actors[1]CombatMovement = Offensive
Objectives[17]mission_Actors[1]weapon = AssaultSMG
Objectives[17]mission_Actors[1]Variation = Random
Objectives[17]mission_Actors[1]Task = 1
Objectives[17]mission_Actors[1]Task_Guard_Range = 5
Objectives[17]mission_Actors[1]Task_Stay_In_Range = True
Objectives[17]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[17]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[17]mission_Actors[1]Task_Scenario = NONE
Objectives[17]mission_Actors[2]Survive_Number = 0
Objectives[17]mission_Actors[2]Failed_Text = 
Objectives[17]mission_Actors[2]Remove_After = 0
Objectives[17]mission_Actors[2]positionX = 3521,786
Objectives[17]mission_Actors[2]positionY = 3673,507
Objectives[17]mission_Actors[2]positionZ = 20,99179
Objectives[17]mission_Actors[2]Heading = 25,72017
Objectives[17]mission_Actors[2]String_Name = s_m_m_chemsec_01
Objectives[17]mission_Actors[2]Relationship_Group = Enemy1
Objectives[17]mission_Actors[2]AddBlip = True
Objectives[17]mission_Actors[2]ShowCone = False
Objectives[17]mission_Actors[2]Invincible = False
Objectives[17]mission_Actors[2]SetHealth = 200
Objectives[17]mission_Actors[2]DieFromHeadShot = True
Objectives[17]mission_Actors[2]CanExitVehicle = True
Objectives[17]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[17]mission_Actors[2]AlwaysFight = True
Objectives[17]mission_Actors[2]Seeing_Range = 30
Objectives[17]mission_Actors[2]Hearing_Range = 30
Objectives[17]mission_Actors[2]CombatMovement = Offensive
Objectives[17]mission_Actors[2]weapon = AssaultSMG
Objectives[17]mission_Actors[2]Variation = Random
Objectives[17]mission_Actors[2]Task = 1
Objectives[17]mission_Actors[2]Task_Guard_Range = 5
Objectives[17]mission_Actors[2]Task_Stay_In_Range = True
Objectives[17]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[17]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[17]mission_Actors[2]Task_Scenario = NONE
Objectives[17]mission_Actors[3]Survive_Number = 0
Objectives[17]mission_Actors[3]Failed_Text = 
Objectives[17]mission_Actors[3]Remove_After = 0
Objectives[17]mission_Actors[3]positionX = 3528,951
Objectives[17]mission_Actors[3]positionY = 3673,332
Objectives[17]mission_Actors[3]positionZ = 20,99179
Objectives[17]mission_Actors[3]Heading = 25,72017
Objectives[17]mission_Actors[3]String_Name = s_m_m_chemsec_01
Objectives[17]mission_Actors[3]Relationship_Group = Enemy1
Objectives[17]mission_Actors[3]AddBlip = True
Objectives[17]mission_Actors[3]ShowCone = False
Objectives[17]mission_Actors[3]Invincible = False
Objectives[17]mission_Actors[3]SetHealth = 200
Objectives[17]mission_Actors[3]DieFromHeadShot = True
Objectives[17]mission_Actors[3]CanExitVehicle = True
Objectives[17]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[17]mission_Actors[3]AlwaysFight = True
Objectives[17]mission_Actors[3]Seeing_Range = 30
Objectives[17]mission_Actors[3]Hearing_Range = 30
Objectives[17]mission_Actors[3]CombatMovement = Offensive
Objectives[17]mission_Actors[3]weapon = AssaultSMG
Objectives[17]mission_Actors[3]Variation = Random
Objectives[17]mission_Actors[3]Task = 1
Objectives[17]mission_Actors[3]Task_Guard_Range = 5
Objectives[17]mission_Actors[3]Task_Stay_In_Range = True
Objectives[17]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[17]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[17]mission_Actors[3]Task_Scenario = NONE
Objectives[17]mission_Actors[4]Survive_Number = 0
Objectives[17]mission_Actors[4]Failed_Text = 
Objectives[17]mission_Actors[4]Remove_After = 0
Objectives[17]mission_Actors[4]positionX = 3540,814
Objectives[17]mission_Actors[4]positionY = 3671,753
Objectives[17]mission_Actors[4]positionZ = 20,99179
Objectives[17]mission_Actors[4]Heading = 85,72015
Objectives[17]mission_Actors[4]String_Name = s_m_m_chemsec_01
Objectives[17]mission_Actors[4]Relationship_Group = Enemy1
Objectives[17]mission_Actors[4]AddBlip = True
Objectives[17]mission_Actors[4]ShowCone = False
Objectives[17]mission_Actors[4]Invincible = False
Objectives[17]mission_Actors[4]SetHealth = 200
Objectives[17]mission_Actors[4]DieFromHeadShot = True
Objectives[17]mission_Actors[4]CanExitVehicle = True
Objectives[17]mission_Actors[4]CanFightArmedPedsWhenNotArmed = True
Objectives[17]mission_Actors[4]AlwaysFight = True
Objectives[17]mission_Actors[4]Seeing_Range = 30
Objectives[17]mission_Actors[4]Hearing_Range = 30
Objectives[17]mission_Actors[4]CombatMovement = Offensive
Objectives[17]mission_Actors[4]weapon = AssaultSMG
Objectives[17]mission_Actors[4]Variation = Random
Objectives[17]mission_Actors[4]Task = 1
Objectives[17]mission_Actors[4]Task_Guard_Range = 5
Objectives[17]mission_Actors[4]Task_Stay_In_Range = True
Objectives[17]mission_Actors[4]Task_Enter_Vehicle_Seat_Position = -1
Objectives[17]mission_Actors[4]Task_Can_Exit_Vehicle = True
Objectives[17]mission_Actors[4]Task_Scenario = NONE
Objectives[17]mission_Actors[5]Survive_Number = 0
Objectives[17]mission_Actors[5]Failed_Text = 
Objectives[17]mission_Actors[5]Remove_After = 0
Objectives[17]mission_Actors[5]positionX = 3540,745
Objectives[17]mission_Actors[5]positionY = 3670,391
Objectives[17]mission_Actors[5]positionZ = 20,99179
Objectives[17]mission_Actors[5]Heading = 85,72015
Objectives[17]mission_Actors[5]String_Name = s_m_m_chemsec_01
Objectives[17]mission_Actors[5]Relationship_Group = Enemy1
Objectives[17]mission_Actors[5]AddBlip = True
Objectives[17]mission_Actors[5]ShowCone = False
Objectives[17]mission_Actors[5]Invincible = False
Objectives[17]mission_Actors[5]SetHealth = 200
Objectives[17]mission_Actors[5]DieFromHeadShot = True
Objectives[17]mission_Actors[5]CanExitVehicle = True
Objectives[17]mission_Actors[5]CanFightArmedPedsWhenNotArmed = True
Objectives[17]mission_Actors[5]AlwaysFight = True
Objectives[17]mission_Actors[5]Seeing_Range = 30
Objectives[17]mission_Actors[5]Hearing_Range = 30
Objectives[17]mission_Actors[5]CombatMovement = Offensive
Objectives[17]mission_Actors[5]weapon = AssaultSMG
Objectives[17]mission_Actors[5]Variation = Random
Objectives[17]mission_Actors[5]Task = 1
Objectives[17]mission_Actors[5]Task_Guard_Range = 5
Objectives[17]mission_Actors[5]Task_Stay_In_Range = True
Objectives[17]mission_Actors[5]Task_Enter_Vehicle_Seat_Position = -1
Objectives[17]mission_Actors[5]Task_Can_Exit_Vehicle = True
Objectives[17]mission_Actors[5]Task_Scenario = NONE
Objectives[17]mission_Vehicles = 0
Objectives[17]Mission_Needed_Vehicles = 0
Objectives[17]mission_PropsCount = 0
Objectives[17]mission_Pickup_Props_Count = 27
Objectives[17]mission_Pickup_Props[0]Model = PICKUP_HEALTH_STANDARD
Objectives[17]mission_Pickup_Props[0]Value = 99999
Objectives[17]mission_Pickup_Props[0]positionX = 3537,608
Objectives[17]mission_Pickup_Props[0]positionY = 3662,299
Objectives[17]mission_Pickup_Props[0]positionZ = 27,62188
Objectives[17]mission_Pickup_Props[0]rotationX = 0
Objectives[17]mission_Pickup_Props[0]rotationY = 0
Objectives[17]mission_Pickup_Props[0]rotationZ = 0
Objectives[17]mission_Pickup_Props[1]Model = PICKUP_HEALTH_STANDARD
Objectives[17]mission_Pickup_Props[1]Value = 99999
Objectives[17]mission_Pickup_Props[1]positionX = 3536,527
Objectives[17]mission_Pickup_Props[1]positionY = 3661,959
Objectives[17]mission_Pickup_Props[1]positionZ = 28,62183
Objectives[17]mission_Pickup_Props[1]rotationX = 0
Objectives[17]mission_Pickup_Props[1]rotationY = 0
Objectives[17]mission_Pickup_Props[1]rotationZ = 0
Objectives[17]mission_Pickup_Props[2]Model = PICKUP_ARMOUR_STANDARD
Objectives[17]mission_Pickup_Props[2]Value = 99999
Objectives[17]mission_Pickup_Props[2]positionX = 3538,146
Objectives[17]mission_Pickup_Props[2]positionY = 3668,557
Objectives[17]mission_Pickup_Props[2]positionZ = 27,62188
Objectives[17]mission_Pickup_Props[2]rotationX = 0
Objectives[17]mission_Pickup_Props[2]rotationY = 0
Objectives[17]mission_Pickup_Props[2]rotationZ = 0
Objectives[17]mission_Pickup_Props[3]Model = PICKUP_ARMOUR_STANDARD
Objectives[17]mission_Pickup_Props[3]Value = 99999
Objectives[17]mission_Pickup_Props[3]positionX = 3541,463
Objectives[17]mission_Pickup_Props[3]positionY = 3641,751
Objectives[17]mission_Pickup_Props[3]positionZ = 27,62188
Objectives[17]mission_Pickup_Props[3]rotationX = 0
Objectives[17]mission_Pickup_Props[3]rotationY = 0
Objectives[17]mission_Pickup_Props[3]rotationZ = 0
Objectives[17]mission_Pickup_Props[4]Model = PICKUP_HEALTH_STANDARD
Objectives[17]mission_Pickup_Props[4]Value = 99999
Objectives[17]mission_Pickup_Props[4]positionX = 3548,366
Objectives[17]mission_Pickup_Props[4]positionY = 3641,263
Objectives[17]mission_Pickup_Props[4]positionZ = 27,62188
Objectives[17]mission_Pickup_Props[4]rotationX = 0
Objectives[17]mission_Pickup_Props[4]rotationY = 0
Objectives[17]mission_Pickup_Props[4]rotationZ = 0
Objectives[17]mission_Pickup_Props[5]Model = PICKUP_HEALTH_STANDARD
Objectives[17]mission_Pickup_Props[5]Value = 99999
Objectives[17]mission_Pickup_Props[5]positionX = 3553,285
Objectives[17]mission_Pickup_Props[5]positionY = 3656,817
Objectives[17]mission_Pickup_Props[5]positionZ = 27,62188
Objectives[17]mission_Pickup_Props[5]rotationX = 0
Objectives[17]mission_Pickup_Props[5]rotationY = 0
Objectives[17]mission_Pickup_Props[5]rotationZ = -105
Objectives[17]mission_Pickup_Props[6]Model = PICKUP_HEALTH_STANDARD
Objectives[17]mission_Pickup_Props[6]Value = 99999
Objectives[17]mission_Pickup_Props[6]positionX = 3558,625
Objectives[17]mission_Pickup_Props[6]positionY = 3663,684
Objectives[17]mission_Pickup_Props[6]positionZ = 28,27414
Objectives[17]mission_Pickup_Props[6]rotationX = 0
Objectives[17]mission_Pickup_Props[6]rotationY = 0
Objectives[17]mission_Pickup_Props[6]rotationZ = 160
Objectives[17]mission_Pickup_Props[7]Model = PICKUP_ARMOUR_STANDARD
Objectives[17]mission_Pickup_Props[7]Value = 99999
Objectives[17]mission_Pickup_Props[7]positionX = 3562,972
Objectives[17]mission_Pickup_Props[7]positionY = 3671,87
Objectives[17]mission_Pickup_Props[7]positionZ = 27,62188
Objectives[17]mission_Pickup_Props[7]rotationX = 0
Objectives[17]mission_Pickup_Props[7]rotationY = 0
Objectives[17]mission_Pickup_Props[7]rotationZ = 84,99999
Objectives[17]mission_Pickup_Props[8]Model = PICKUP_HEALTH_STANDARD
Objectives[17]mission_Pickup_Props[8]Value = 99999
Objectives[17]mission_Pickup_Props[8]positionX = 3563,949
Objectives[17]mission_Pickup_Props[8]positionY = 3678,53
Objectives[17]mission_Pickup_Props[8]positionZ = 27,62188
Objectives[17]mission_Pickup_Props[8]rotationX = 0
Objectives[17]mission_Pickup_Props[8]rotationY = 0
Objectives[17]mission_Pickup_Props[8]rotationZ = 84,99999
Objectives[17]mission_Pickup_Props[9]Model = PICKUP_HEALTH_STANDARD
Objectives[17]mission_Pickup_Props[9]Value = 99999
Objectives[17]mission_Pickup_Props[9]positionX = 3596,809
Objectives[17]mission_Pickup_Props[9]positionY = 3714,131
Objectives[17]mission_Pickup_Props[9]positionZ = 29,18941
Objectives[17]mission_Pickup_Props[9]rotationX = 0
Objectives[17]mission_Pickup_Props[9]rotationY = 0
Objectives[17]mission_Pickup_Props[9]rotationZ = -25
Objectives[17]mission_Pickup_Props[10]Model = PICKUP_ARMOUR_STANDARD
Objectives[17]mission_Pickup_Props[10]Value = 99999
Objectives[17]mission_Pickup_Props[10]positionX = 3590,127
Objectives[17]mission_Pickup_Props[10]positionY = 3719,696
Objectives[17]mission_Pickup_Props[10]positionZ = 29,18941
Objectives[17]mission_Pickup_Props[10]rotationX = 0
Objectives[17]mission_Pickup_Props[10]rotationY = 0
Objectives[17]mission_Pickup_Props[10]rotationZ = -25
Objectives[17]mission_Pickup_Props[11]Model = PICKUP_ARMOUR_STANDARD
Objectives[17]mission_Pickup_Props[11]Value = 99999
Objectives[17]mission_Pickup_Props[11]positionX = 3622,885
Objectives[17]mission_Pickup_Props[11]positionY = 3729,353
Objectives[17]mission_Pickup_Props[11]positionZ = 28,1901
Objectives[17]mission_Pickup_Props[11]rotationX = 0
Objectives[17]mission_Pickup_Props[11]rotationY = 0
Objectives[17]mission_Pickup_Props[11]rotationZ = -25
Objectives[17]mission_Pickup_Props[12]Model = PICKUP_HEALTH_STANDARD
Objectives[17]mission_Pickup_Props[12]Value = 99999
Objectives[17]mission_Pickup_Props[12]positionX = 3610,025
Objectives[17]mission_Pickup_Props[12]positionY = 3745,063
Objectives[17]mission_Pickup_Props[12]positionZ = 28,1901
Objectives[17]mission_Pickup_Props[12]rotationX = 0
Objectives[17]mission_Pickup_Props[12]rotationY = 0
Objectives[17]mission_Pickup_Props[12]rotationZ = -25
Objectives[17]mission_Pickup_Props[13]Model = PICKUP_HEALTH_STANDARD
Objectives[17]mission_Pickup_Props[13]Value = 99999
Objectives[17]mission_Pickup_Props[13]positionX = 3551,589
Objectives[17]mission_Pickup_Props[13]positionY = 3701,046
Objectives[17]mission_Pickup_Props[13]positionZ = 36,1426
Objectives[17]mission_Pickup_Props[13]rotationX = 0
Objectives[17]mission_Pickup_Props[13]rotationY = 0
Objectives[17]mission_Pickup_Props[13]rotationZ = -130,0047
Objectives[17]mission_Pickup_Props[14]Model = PICKUP_ARMOUR_STANDARD
Objectives[17]mission_Pickup_Props[14]Value = 99999
Objectives[17]mission_Pickup_Props[14]positionX = 3586,006
Objectives[17]mission_Pickup_Props[14]positionY = 3695,478
Objectives[17]mission_Pickup_Props[14]positionZ = 36,1428
Objectives[17]mission_Pickup_Props[14]rotationX = 0
Objectives[17]mission_Pickup_Props[14]rotationY = 0
Objectives[17]mission_Pickup_Props[14]rotationZ = 174,9953
Objectives[17]mission_Pickup_Props[15]Model = PICKUP_ARMOUR_STANDARD
Objectives[17]mission_Pickup_Props[15]Value = 99999
Objectives[17]mission_Pickup_Props[15]positionX = 3622,962
Objectives[17]mission_Pickup_Props[15]positionY = 3722,817
Objectives[17]mission_Pickup_Props[15]positionZ = 35,29557
Objectives[17]mission_Pickup_Props[15]rotationX = 0
Objectives[17]mission_Pickup_Props[15]rotationY = 0
Objectives[17]mission_Pickup_Props[15]rotationZ = 174,9953
Objectives[17]mission_Pickup_Props[16]Model = PICKUP_HEALTH_STANDARD
Objectives[17]mission_Pickup_Props[16]Value = 99999
Objectives[17]mission_Pickup_Props[16]positionX = 3622,512
Objectives[17]mission_Pickup_Props[16]positionY = 3716,959
Objectives[17]mission_Pickup_Props[16]positionZ = 42,99114
Objectives[17]mission_Pickup_Props[16]rotationX = 0
Objectives[17]mission_Pickup_Props[16]rotationY = 0
Objectives[17]mission_Pickup_Props[16]rotationZ = 174,9953
Objectives[17]mission_Pickup_Props[17]Model = PICKUP_HEALTH_STANDARD
Objectives[17]mission_Pickup_Props[17]Value = 99999
Objectives[17]mission_Pickup_Props[17]positionX = 3514,316
Objectives[17]mission_Pickup_Props[17]positionY = 3708,465
Objectives[17]mission_Pickup_Props[17]positionZ = 36,1427
Objectives[17]mission_Pickup_Props[17]rotationX = 0
Objectives[17]mission_Pickup_Props[17]rotationY = 0
Objectives[17]mission_Pickup_Props[17]rotationZ = 174,9953
Objectives[17]mission_Pickup_Props[18]Model = PICKUP_ARMOUR_STANDARD
Objectives[17]mission_Pickup_Props[18]Value = 99999
Objectives[17]mission_Pickup_Props[18]positionX = 3492,4
Objectives[17]mission_Pickup_Props[18]positionY = 3727,476
Objectives[17]mission_Pickup_Props[18]positionZ = 36,1427
Objectives[17]mission_Pickup_Props[18]rotationX = 0
Objectives[17]mission_Pickup_Props[18]rotationY = 0
Objectives[17]mission_Pickup_Props[18]rotationZ = 174,9953
Objectives[17]mission_Pickup_Props[19]Model = PICKUP_ARMOUR_STANDARD
Objectives[17]mission_Pickup_Props[19]Value = 99999
Objectives[17]mission_Pickup_Props[19]positionX = 3593,953
Objectives[17]mission_Pickup_Props[19]positionY = 3673,888
Objectives[17]mission_Pickup_Props[19]positionZ = 33,37177
Objectives[17]mission_Pickup_Props[19]rotationX = 0
Objectives[17]mission_Pickup_Props[19]rotationY = 0
Objectives[17]mission_Pickup_Props[19]rotationZ = 174,9953
Objectives[17]mission_Pickup_Props[20]Model = PICKUP_HEALTH_STANDARD
Objectives[17]mission_Pickup_Props[20]Value = 99999
Objectives[17]mission_Pickup_Props[20]positionX = 3598,263
Objectives[17]mission_Pickup_Props[20]positionY = 3658,312
Objectives[17]mission_Pickup_Props[20]positionZ = 33,37177
Objectives[17]mission_Pickup_Props[20]rotationX = 0
Objectives[17]mission_Pickup_Props[20]rotationY = 0
Objectives[17]mission_Pickup_Props[20]rotationZ = 174,9953
Objectives[17]mission_Pickup_Props[21]Model = PICKUP_ARMOUR_STANDARD
Objectives[17]mission_Pickup_Props[21]Value = 99999
Objectives[17]mission_Pickup_Props[21]positionX = 2135,491
Objectives[17]mission_Pickup_Props[21]positionY = 2924,743
Objectives[17]mission_Pickup_Props[21]positionZ = -62,40191
Objectives[17]mission_Pickup_Props[21]rotationX = 0
Objectives[17]mission_Pickup_Props[21]rotationY = 0
Objectives[17]mission_Pickup_Props[21]rotationZ = 179,9953
Objectives[17]mission_Pickup_Props[22]Model = PICKUP_HEALTH_STANDARD
Objectives[17]mission_Pickup_Props[22]Value = 99999
Objectives[17]mission_Pickup_Props[22]positionX = 2118,741
Objectives[17]mission_Pickup_Props[22]positionY = 2924,676
Objectives[17]mission_Pickup_Props[22]positionZ = -61,69685
Objectives[17]mission_Pickup_Props[22]rotationX = 0
Objectives[17]mission_Pickup_Props[22]rotationY = 0
Objectives[17]mission_Pickup_Props[22]rotationZ = 179,9953
Objectives[17]mission_Pickup_Props[23]Model = PICKUP_HEALTH_STANDARD
Objectives[17]mission_Pickup_Props[23]Value = 99999
Objectives[17]mission_Pickup_Props[23]positionX = 2034,879
Objectives[17]mission_Pickup_Props[23]positionY = 2939,501
Objectives[17]mission_Pickup_Props[23]positionZ = -62,40177
Objectives[17]mission_Pickup_Props[23]rotationX = 0
Objectives[17]mission_Pickup_Props[23]rotationY = 0
Objectives[17]mission_Pickup_Props[23]rotationZ = 179,9953
Objectives[17]mission_Pickup_Props[24]Model = PICKUP_ARMOUR_STANDARD
Objectives[17]mission_Pickup_Props[24]Value = 99999
Objectives[17]mission_Pickup_Props[24]positionX = 2034,988
Objectives[17]mission_Pickup_Props[24]positionY = 2944,538
Objectives[17]mission_Pickup_Props[24]positionZ = -62,40177
Objectives[17]mission_Pickup_Props[24]rotationX = 0
Objectives[17]mission_Pickup_Props[24]rotationY = 0
Objectives[17]mission_Pickup_Props[24]rotationZ = -90,0047
Objectives[17]mission_Pickup_Props[25]Model = PICKUP_ARMOUR_STANDARD
Objectives[17]mission_Pickup_Props[25]Value = 99999
Objectives[17]mission_Pickup_Props[25]positionX = 2073,053
Objectives[17]mission_Pickup_Props[25]positionY = 2993,745
Objectives[17]mission_Pickup_Props[25]positionZ = -64,00176
Objectives[17]mission_Pickup_Props[25]rotationX = 0
Objectives[17]mission_Pickup_Props[25]rotationY = 0
Objectives[17]mission_Pickup_Props[25]rotationZ = -90,0047
Objectives[17]mission_Pickup_Props[26]Model = PICKUP_HEALTH_STANDARD
Objectives[17]mission_Pickup_Props[26]Value = 99999
Objectives[17]mission_Pickup_Props[26]positionX = 2066,862
Objectives[17]mission_Pickup_Props[26]positionY = 2998,63
Objectives[17]mission_Pickup_Props[26]positionZ = -64,00176
Objectives[17]mission_Pickup_Props[26]rotationX = 0
Objectives[17]mission_Pickup_Props[26]rotationY = 0
Objectives[17]mission_Pickup_Props[26]rotationZ = 174,9953
Objectives[17]ObjectiveMessages = 3
Objectives[17]ObjectiveMessages[0]positionX = 801,0565
Objectives[17]ObjectiveMessages[0]positionY = 5489,139
Objectives[17]ObjectiveMessages[0]positionZ = 530,4285
Objectives[17]ObjectiveMessages[0]Message = ~b~Okay, the door is open, we can start.
Objectives[17]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[17]ObjectiveMessages[0]Sender = 
Objectives[17]ObjectiveMessages[0]Subject = 
Objectives[17]ObjectiveMessages[0]MessageColor = White
Objectives[17]ObjectiveMessages[0]PlayFromStart = True
Objectives[17]ObjectiveMessages[0]Delay = False
Objectives[17]ObjectiveMessages[0]DelayTime = 0
Objectives[17]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[17]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[17]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[17]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[17]ObjectiveMessages[0]TypeSubtitle = True
Objectives[17]ObjectiveMessages[0]TypeTextMesage = False
Objectives[17]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[17]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[17]ObjectiveMessages[1]positionX = 804,1558
Objectives[17]ObjectiveMessages[1]positionY = 5485,578
Objectives[17]ObjectiveMessages[1]positionZ = 525,8958
Objectives[17]ObjectiveMessages[1]Message = ~o~Well, let's hurry up... and let's try to kill them quickly...
Objectives[17]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[17]ObjectiveMessages[1]Sender = 
Objectives[17]ObjectiveMessages[1]Subject = 
Objectives[17]ObjectiveMessages[1]MessageColor = White
Objectives[17]ObjectiveMessages[1]PlayFromStart = False
Objectives[17]ObjectiveMessages[1]Delay = True
Objectives[17]ObjectiveMessages[1]DelayTime = 3
Objectives[17]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[17]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[17]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[17]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[17]ObjectiveMessages[1]TypeSubtitle = True
Objectives[17]ObjectiveMessages[1]TypeTextMesage = False
Objectives[17]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[17]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[17]ObjectiveMessages[2]positionX = 808,6711
Objectives[17]ObjectiveMessages[2]positionY = 5480,631
Objectives[17]ObjectiveMessages[2]positionZ = 520,2493
Objectives[17]ObjectiveMessages[2]Message = ~o~I don't know why, but I can't stand hearing those assholes screaming...
Objectives[17]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[17]ObjectiveMessages[2]Sender = 
Objectives[17]ObjectiveMessages[2]Subject = 
Objectives[17]ObjectiveMessages[2]MessageColor = White
Objectives[17]ObjectiveMessages[2]PlayFromStart = False
Objectives[17]ObjectiveMessages[2]Delay = True
Objectives[17]ObjectiveMessages[2]DelayTime = 8
Objectives[17]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[17]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[17]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[17]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[17]ObjectiveMessages[2]TypeSubtitle = True
Objectives[17]ObjectiveMessages[2]TypeTextMesage = False
Objectives[17]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[17]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[18]Text = Sorry, this is only a preview, you can download the complete mission here: gta5newmissions.altervista.org
Objectives[18]Type = Timeout_Objective
Objectives[18]positionX = 2643,459
Objectives[18]positionY = 3370,408
Objectives[18]positionZ = 55,11123
Objectives[18]Timeout_Min = 0
Objectives[18]Timeout_Sec = 10
Objectives[18]mission_ActorsCount = 0
Objectives[18]mission_Vehicles = 0
Objectives[18]Mission_Needed_Vehicles = 0
Objectives[18]mission_PropsCount = 0
Objectives[18]mission_Pickup_Props_Count = 0
Objectives[18]ObjectiveMessages = 0

Objectives[19]Text = Sorry, this is only a preview, you can download the complete mission here: gta5newmissions.altervista.org
Objectives[19]Type = Timeout_Objective
Objectives[19]positionX = 2645,518
Objectives[19]positionY = 3373,865
Objectives[19]positionZ = 55,09018
Objectives[19]Timeout_Min = 0
Objectives[19]Timeout_Sec = 10
Objectives[19]mission_ActorsCount = 0
Objectives[19]mission_Vehicles = 0
Objectives[19]Mission_Needed_Vehicles = 0
Objectives[19]mission_PropsCount = 0
Objectives[19]mission_Pickup_Props_Count = 0
Objectives[19]ObjectiveMessages = 0

Objectives[20]Text = Sorry, this is only a preview, you can download the complete mission here: gta5newmissions.altervista.org
Objectives[20]Type = Timeout_Objective
Objectives[20]positionX = 2649,543
Objectives[20]positionY = 3380,634
Objectives[20]positionZ = 55,08611
Objectives[20]Timeout_Min = 0
Objectives[20]Timeout_Sec = 10
Objectives[20]mission_ActorsCount = 0
Objectives[20]mission_Vehicles = 0
Objectives[20]Mission_Needed_Vehicles = 0
Objectives[20]mission_PropsCount = 0
Objectives[20]mission_Pickup_Props_Count = 0
Objectives[20]ObjectiveMessages = 0

Objectives[21]Text = Sorry, this is only a preview, you can download the complete mission here: gta5newmissions.altervista.org
Objectives[21]Type = Timeout_Objective
Objectives[21]positionX = 2652,173
Objectives[21]positionY = 3385,064
Objectives[21]positionZ = 55,01275
Objectives[21]Timeout_Min = 0
Objectives[21]Timeout_Sec = 10
Objectives[21]mission_ActorsCount = 0
Objectives[21]mission_Vehicles = 0
Objectives[21]Mission_Needed_Vehicles = 0
Objectives[21]mission_PropsCount = 0
Objectives[21]mission_Pickup_Props_Count = 0
Objectives[21]ObjectiveMessages = 0

